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Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

On the Ball

On the Ball

Author: GN Team - Published: 3 August 2020, 8:31 pm

On the Ball is a soccer management sim created by Ascon and published in 1993 for the Amiga, including AGA models, and PC MS-DOS.

The game, designed and programmed by Gerald Köhler, was initially released with the title Anstoss. The title is not just another clone of Championship Manager / Football Manager; On The Ball offers a different gaming experience. It's very realistic and full of details, but it's not based on pure statistics and numbers. You might say it's based on "emotions" rather than numbers. Psychology, in fact, plays an important role. For example, you will know that one of your players has a certain level of stamina or ability, but the game could also tell you that he has just got married, and this influenced his happiness. The attitude, composure, and self-confidence are also critical. The fact that the game doesn't have any official license means that all the names are invented, so you cannot spot the top players just because their name is Giggs, Zola, Cantona, or Van Basten. You will have to figure it out for yourself.

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Fury Of The Furries

Fury Of The Furries

Author: GN Team - Published: 1 August 2020, 12:38 pm

Fury Of The Furries is a puzzle-platformer created by Atreid Concept and published by Mindscape in 1993 for the Amiga, PC, and Macintosh.

The Gameboy and PC US versions were rebranded by Namco, replacing the furries with Pac Man. The game title was changed into Pac-in-Time. Anyway, this is the original Amiga version with the cute gremlins-like (but without ears) little hairy monsters. The player can control four different types of furries, switching between them when necessary. The yellow one can shoot fireballs, the red one can eat stones, the blue one can swim, and the green one can use a rope. You have to find the best way for them to collaborate to solve puzzles and advance with the levels. The concept is quite similar to The Lost Vikings, but in this case, the game is more dynamic: the furries jump and run like a real platformer, and the maps are langer. The puzzles are also more physics-based.

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Turrican II

Turrican II

Author: Gustavo - Published: 27 July 2020, 7:52 pm

Turrican II: The Final Fight is a run-and-gun game developed by Factor 5 and published by Rainbow Arts in 1991. The first version, designed by Manfred Trenz and Andreas Escher, was initially developed for the Commodore 64 by Rainbow Arts. Still, this release was published after the Amiga port made by Factor 5.

Factor5 curated all the other conversions, including CDTV, Amstrad CPC, Atari ST, and ZX Spectrum. Later on, the game was released again, but this time by Accolade and under the name of Universal Soldier, for DOS, Genesis, and Game Boy.

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Rocket Ranger

Rocket Ranger

Author: GN Team - Published: 26 July 2020, 1:29 pm

Rocket Ranger is a cinematic action game, with some strategy elements, created by Cinemaware originally for the Amiga and released in 1988. It was later ported to Apple IIgs, Atari ST, Commodore 64, MS-DOS, and other platforms.

Set during the World War 2, but in an alternate reality where the Nazis have a base on the moon, Rocket Ranger represents Cinemaware at its best: amazing graphics, fantastic cut scenes, digitized voices, sound effects, accurate animations, great "b-movie" plot, and atmosphere. The lucky players that had an Amiga at that time, and played Rocket Ranger, had the impression of watching a movie indeed.

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Powermonger: World War I Edition

Powermonger: World War I Edition

Author: GN Team - Published: 22 July 2020, 4:51 pm

Powermonger: World War I Edition is a data disk/expansion of the classic Powermonger by Bullfrog, released in 1991 for the Amiga and Atari ST.

As you can imagine, the expansion brings Powermonger into World War I. It would be better to define it as a "reskin" because the game is precisely the same, but instead of the medieval/fantasy settings, we are in Europe during the Great War. Weapons are now rifles and cannons, no more bows and swords. You also have tanks and planes. The map is no longer an archipelago but a reproduction of actual Europe.

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The House of the Dead

The House of the Dead

Author: Gustavo - Published: 19 July 2020, 2:20 pm

The House of the Dead is a shooter arcade game with an action-horror thematic created by Sega and released in 1996. The title was ported to Sega Saturn and Windows in 1998. These last two versions came with new game modes, including the Boss Mode, and the possibility to select characters at the beginning of the adventure.

Despite its significant influence on consoles, the Tokyo-based developer also has a remarkable legacy in the world of arcade games. Specializing in racing titles such as the renowned Daytona USA, it has made successful incursions in other releases such as Golden Axe. As for the House of the Dead, its success was so resounding that it inspired more than 10 sequels and several curious spin-offs.

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