Ghosts 'N Goblins for the Amiga was released by Elite in 1990, several years after the original Capcom coin-up.
Ghosts 'N Goblins for the Amiga was released by Elite in 1990, several years after the original Capcom coin-up. Actually, it was released a few months after the release of the sequel, Ghouls 'N Ghosts, by US Gold.
The legendary platformer featuring Sir Arthur trying to survive the demons village was designed by Tokuro Fujiwara (also the author of Commando and many other games). The arcade was initially released in 1985 and was ported to many home computers and consoles. The Commodore 64 was probably the best until, 5 years later, the Amiga version was finally out. Graphics, music, and gameplay are the most faithful you can expect. This is universally considered the best port of Ghosts 'N Goblins. Unfortunately, the difficulty level is also quite faithful, which means the game is almost impossible unless you use the options provided in the package: unlimited lives, invulnerability, unlimited time, and more.
Enjoy, and beware the zombies!
Review by: Manu
Published: 19 January 2020 4:35 pm
Commodore 64 version 1.5 - Language: English - Size: 17.05 Mb
NES version 1.3 - Language: English - Size: 0.87 Mb