Santa Paravia and Fiumaccio is an early managerial simulation created by George Blank for the TSR-80 in 1978. The game's source code (written in BASIC) was published in SoftSide magazine. One year later, the game was released for the Apple II, Texas Instruments TI-99/4A, and Commodore PET.
You are a prince of an Italian city-state in 1400, and your goal is to become a king (or queen). You need to manage the supplies of grain and decide how much of it will be sold and how much will be given to the serfs. The money will be required to purchase additional lands, armies, and structures like mills, big palaces, and cathedrals. If your colony grows, you will advance in rank (to Count, Marquis, Duke, etc.). Several players can challenge themselves in hot-seat mode.
During the years, the game maintained a consistent fan base, and in 1988 Santa Paravia was released for the Amiga, Atari ST, and DOS. There are also more recent ports and remakes.
We offer you the Amiga game, which runs on a floppy. In this case, you can use the Save State of the emulator to save your progress.