Sid Meier's Colonization is a strategy game themed on the European colonization of the New World, starting from the Discovery of America in 1492.
100/100 based on 9 Editorial reviews. Add your vote
|OS supported||Win7 64 bit, Win8 64bit, Windows 10, MacOS 10.6+|
|Updated||31 July 2020|
Sid Meier's Colonization is a strategy game themed on the European colonization of the New World, starting from the Discovery of America in 1492. The player has time until 1850 to reach independence. The game, partially similar to Sid Meier's Civilization - but improved in many aspects - is one the best turn strategy game of all time. It was developed by Brian Reynolds and Sid Meier and released by MicroProse in 1994 for DOS, Amiga and Macintosh.
See Also: Sid Meier's Colonization - One of the best games ever designed
This game, along with Civilization, was my first truly strategic level game. Probably, there is no need to even report the potential of these games, they are very well known, and also very popular. Colonization puts us in charge of a handful of people who, in search of new life opportunities, often fleeing from old Europe, have to struggle with an unknown world, populated by indigenous people never seen before, with customs, traditions and religions, to the fifteenth-century European, are nothing short of bizarre. The Americans of the time were mistaken for the inhabitants of India and for this they were mistakenly called ... "Indians".
The object of the game is to form a group of cities, which the motherland considers ... "colonies". These colonies will have to struggle to grow in their desire for freedom and to arrive at declaring independence. On their path to emancipation from the motherland, there will be numerous dangers, starting with indigenous populations, other colonies dependent on other European powers (England; Holland; France and Spain), not to mention the people who still feel connected to the crown!
Great game, undoubtedly ... I have only one aspect to report ... The version downloaded from "nostalgia game" has an anomaly ... When you decide to save the course of a game following the "ordinary" way. ..Game ... save game ... etc ... "At the restart of the game, for the movement of the units, it is no longer possible to use the numeric keyboard. In fact, from that moment and until we go out and load again the game, the movement will be performed exclusively with the arrows drawn on the screen! But ... if the save is done using the "save state" of the emulator, then the problem does not occur! Strange, don't you think?
Review by: Maurizio Petta
Published: 3 July 2022 1:30 pm
Amiga AGA version 1.1 - Language: Multiple Languages - Size: 8.67 MbDownload for Mac
Amiga AGA version 1.1 - Language: Multiple Languages - Size: 9.55 Mb
Amazing games. I like back to this game. I like this grafic and sound. Game it`s wonderfoul
Well, er, yes. I was playing this game on my Amiga when it first came out.
Have you read this review?
Sid Meier's Colonization: one of the best games ever designed
This game is indeed great.