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Ultima VII: Serpent Isle

Available Platform: MS-DOS - Alias: Ultima 7 Part 2 - Serpent Isle

Ultima VII Part Two: Serpent Isle is a role-playing game created by ORIGIN, released in 1993 for MS-DOS.

Year1993
GenreRole Playing
Rating4

84/100 based on 9 Editorial reviews. Add your vote

PublisherORIGIN Systems
DeveloperORIGIN Systems
OS supportedWin7 64 bit, Win8 64bit, Windows 10, MacOS 10.6+
Updated19 April 2024

Game Review

Ultima VII Part Two: Serpent Isle is a role-playing game created by ORIGIN, released in 1993 for MS-DOS.

It is one of the most fascinating and narratively rich entries in the entire saga created by Richard Garriott. Released as a direct sequel to Ultima VII: The Black Gate, the game is set 18 months after the events of The Black Gate. Another entry of the Ultima universe, Ultima Underworld II: Labyrinth of Worlds, is set between the two games. Ultima VII Part Two marks a significant departure from the traditional setting of Britannia, transporting the player to the mysterious continent of Serpent Isle—a land divided by cultures, ancient religions, and simmering tensions.

While it uses the same engine and window-based interface that made The Black Gate revolutionary, Ultima VII: Serpent Isle stands out for its darker tone and more linear structure. This is not a game where the player roams freely to discover their purpose: instead, the story is broken into clear chapters, unfolding almost like a stage play, with dramatic twists and morally challenging choices.

The Avatar’s journey through Serpent Isle is intensely personal. What begins as a pursuit mission soon transforms into a confrontation with belief systems, ideological extremism, and the weight of past actions. The game introduces a new philosophical framework through the three Serpent Virtues—Order, Chaos, and Balance—replacing Britannia’s moral system and providing a more ambiguous and thought-provoking narrative.

In terms of gameplay, Serpent Isle refines the real-time combat system and continues the simulation-style world where virtually every item can be manipulated, cooked, combined, or destroyed. However, the increased narrative focus limits the free-form exploration somewhat, favoring a guided experience rich in storytelling and character development.

Technically, the game was among the most detailed and immersive RPGs available for MS-DOS. Its atmospheric soundtrack and extensive written dialogues help create a believable world, even without voice acting.

Ultima VII: Serpent Isle is often regarded as one of the last truly classic entries in the series, before the engine and gameplay shifted radically with Ultima VIII. Its thematic depth, writing quality, and willingness to challenge the player with uncomfortable truths make it a standout example of narrative-driven game design—still revered today by fans of the series and anyone seeking a deep and engaging role-playing experience.

See Also: Legendary Game Designers: Richard Garriott

Review by: Adam
Published: 20 May 2025 2:25 am

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Download Ultima VII: Serpent Isle - DOS Version dos

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DOS version 1.1 - Language: English - Size: 8.28 Mb

Mac Download Download for Mac en

DOS version 1.31 - Language: English - Size: 9.98 Mb

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Latest Comments

  • Manu - 2024-01-07 - Reply

    @Benjamin yes, we are aware, but I don't know how to solve it. The only thing is DOSBox is a well know application, so I'm pretty sure it's not a virus. Anyway, feel free to delete everything.

  • Benjamin Stingle - 2024-01-07 - Reply

    The game emulator asked for access to all keystrokes for all apps.... I deleted, and wanted to share this, since it sounds like a big red flag.