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Ultima series series on GamesNostalgia

The Ultima series, created by Richard Garriott (known in-game as Lord British), stands as one of the most influential and enduring RPG franchises in gaming history. The saga began humbly with Akalabeth: World of Doom (1979), a simple dungeon crawler that Garriott programmed as a teenager and sold in plastic bags at a local computer store. This primitive yet innovative game caught the attention of California Pacific Computer Company, leading to the birth of what would become a legendary series.

In 1981, Ultima I: The First Age of Darkness, or simply Ultima, established the foundation of Garriott's fantasy universe, introducing the world of Sosaria and the evil wizard Mondain. While graphically simple, it featured an ambitious scope that combined overworld exploration with dungeon crawling, setting the template for future installments.

The series truly found its identity with Ultima IV: Quest of the Avatar (1985), a revolutionary entry that abandoned the traditional "defeat the evil overlord" narrative in favor of a moral journey toward spiritual enlightenment. Players had to embody eight virtues - Honesty, Compassion, Valor, Justice, Honor, Spirituality, Humility, and Sacrifice - creating the first RPG focused on ethical character development rather than mere power accumulation.

Ultima V: Warriors of Destiny (1988) and Ultima VI: The False Prophet (1990) continued exploring moral complexity, while Ultima VII: The Black Gate (1992) represented the series' creative peak with its living, breathing world and sophisticated storytelling. The game's detailed simulation allowed players to bake bread, play musical instruments, and engage in countless activities that made Britannia feel genuinely alive.

Ultima Underworld: The Stygian Abyss (1992) pioneered true 3D dungeon exploration, while Ultima VII: Serpent Isle (1993) delivered an epic conclusion to the Guardian storyline. However, Ultima VIII: Pagan (1994) marked a controversial departure, abandoning party-based gameplay and the series' moral foundations in favor of action-oriented mechanics.

Throughout its evolution, the Ultima series consistently pushed technological and narrative boundaries, influencing countless RPGs with its emphasis on moral choice, world simulation, and player agency. Garriott's vision of interactive storytelling and ethical gameplay created a template that continues to inspire game developers today.

Akalabeth: World of Doom apple-ii

Akalabeth: World of Doom is often considered the first stepping stone in the evolution of Western computer role-playing games. Developed in 1980 by Richard Garriott, who was still ...

Year: 1980 Genre: Role Playing

dungeon crawler first-person freeware procedurally generated rpg turn-based rpg

Ultima dosatari-8-bit

Ultima (later renamed Ultima I: The First Age of Darkness), is the first game in the series of role-playing games created by Richard Garriott. The original Ultima was created for t...

Year: 1983 Genre: Role Playing

apple 2 original game fantasy rpg science fiction top-down rpg turn-based rpg

Ultima II: The Revenge of the Enchantress doscommodore-64atari-8-bit

Ultima II: The Revenge of the Enchantress is the second role-playing game in the Ultima series. Released in 1982, it is the only Ultima game published by Sierra On-Line. After th...

Year: 1983 Genre: Role Playing

apple 2 original game fantasy rpg science fiction top-down rpg turn-based rpg

Ultima III: Exodus dosamiga

Ultima III: Exodus is the third game in the Ultima series and the first to be officially released by Origin Systems, in 1983. It was developed on Apple II and ported to many platforms including Commodore 64, DOS, Atari ST, and Amiga.

Year: 1985 Genre: Role Playing

apple 2 original game fantasy party-based rpg top-down rpg turn-based rpg wanderer

Ultima IV: Quest of the Avatar doswindowsamigasega-master-system

Ultima IV: Quest of the Avatar is a fantasy roleplaying game and one of the most important video games of all time. The fourth game in the series was created by the legendary Richa...

Year: 1987 Genre: Role Playing

apple 2 original game fantasy freeware rpg top-down rpg turn-based rpg wanderer

Ultima V: Warriors of Destiny dosamiga

Ultima V: Warriors of Destiny is the fifth entry in the role-playing video game series Ultima. It was released initially in 1988 for DOS, Apple II, and Commodore 64, later followed by other platforms.

Year: 1988 Genre: Role Playing

apple 2 original game fantasy rpg top-down rpg turn-based rpg wanderer

Ultima VI: The False Prophet dosamiga

Ultima VI: The False Prophet, developed by Origin Systems, is the sixth part of the role-playing video game series of Ultima. It was released in 1990 for DOS, then in 1991 and 1992 for Commodore 64, Amiga, and Atari ST.

Year: 1990 Genre: Role Playing

fantasy isometric rpg rpg sword and sorcery turn-based rpg wanderer

Ultima Underworld: The Stygian Abyss dos

Ultima Underworld: The Stygian Abyss is a fantasy action RPG developed by Blue Sky Productions (Looking Glass Studios). It was published by Origin Systems in 1992 for DOS. It was l...

Year: 1992 Genre: Role Playing

3d 3d rpg fantasy first-person rpg

Ultima VII: The Black Gate dos

Ultima VII: The Black Gate is a role-playing game and the seventh in the Ultima series designed by Richard Garriott. It was developed and published by Origin Systems and released for DOS in 1992.

Year: 1992 Genre: Role Playing

fantasy isometric rpg medieval party-based real-time rpg sword and sorcery

Ultima VII: Forge of Virtue dos

Ultima VII: Forge of Virtue is an expansion/DLC for Ultima VII, the famous seventh chapter of the RPG series Ultima created by Richard Garriott. Forge of Virtue was released in Sep...

Year: 1992 Genre: Role Playing

fantasy isometric rpg medieval party-based role-playing rpg sword and sorcery top-down

Ultima Underworld II: Labyrinth of Worlds dos

Ultima Underworld II: Labyrinth of Worlds (or simply Ultima Underworld 2) is the sequel to Ultima Underworld: The Stygian Abyss. It was developed by Looking Glass Technologies and published by Origin Systems in 1993.

Year: 1993 Genre: Role Playing

3d 3d rpg fantasy first-person rpg

Ultima VII: Serpent Isle dos

Ultima VII Part Two: Serpent Isle is a role-playing game created by ORIGIN, released in 1993 for MS-DOS. It is one of the most fascinating and narratively rich entries in the entire saga created by Richard Garriott.

Year: 1993 Genre: Role Playing

fantasy isometric isometric rpg party-based point and click real-time role-playing rpg sword and sorcery

Ultima VIII: Pagan dos

Ultima VIII: Pagan is the eighth chapter of the role-playing video game series created by Richard Garriott and published by Origin Systems. It was released in 1994 for DOS only. Ul...

Year: 1994 Genre: Role Playing

fantasy isometric rpg medieval role-playing rpg sword and sorcery