The Godfather is the official videogame of the Francis Ford Coppola film released in 1972. The game was developed by Creative Materials and published by U.S. Gold in 1992 for Amiga, Atari ST, and MS-DOS.
action-adventure crime & punishment licensed movies multi-type side-scrollingLiero is a real-time side-scrolling deathmatch game developed by Finnish programmer Joosa Riekkinen in 1998. The game has been described as a real-time version of Worms. This is the Liero "classic" version 1.
2 players duel arcade freeware multi-scrolling shooter real-time shooter split-screen tank versusFlimbo's Quest is a 2D platform developed by Euphoria and released by System 3 in 1990 for the Commodore 64, Amiga, Atari ST, and Amstrad CPC. System 3, the British company founded...
Year: 1990 Genre: Platformer
2d c64 original game commodore 64 fantasy platform-shooter platformer side-scrolling wizards and witchesThe Karate Kid: Part II is a beat-em-up based on the popular movie of the '80s with Ralph Macchio and Pat Morita. The game was created by Steve Bak and Pete Lyon and published by MicroDeal in 1987 for the Amiga and Atari ST.
2 players brawler fighting flip-screen licensed martial arts movies versusMechWarrior 2: 31st Century Combat is a 3D vehicle combat sim game created by Activision and released in 1995 for MS-DOS. It was ported later to Windows and Mac, in addition to the console versions released in 1997.
Year: 1995 Genre: Simulation
3d 3d acceleration battlemech mecha science fiction simulation vehicular combat simulator warLinks 386 Pro is the follow-up to Links: The Challenge of Golf and was developed and published by Access Software in 1992 for DOS. It was ported to Macintosh in 1994, and FM Towns and PC-98 in 1995.
golf sim sportsExperience the psychological horror of Sanitarium, the acclaimed point-and-click adventure by DreamForge Intertainment. Uncover the secrets of a deranged asylum as you navigate thr...
adventure graphic adventure horror isometric mystery point and clickRocket Ranger is a cinematic action game, with some strategy elements, created by Cinemaware originally for the Amiga and released in 1988. It was later ported to Apple IIgs, Atari ST, Commodore 64, MS-DOS, and other platforms.
action-adventure amiga original game b-movies cinematic adventure flip-screen mini-games ww2Beyond Dark Castle is an action-adventure platformer created by Silicon Beach Software for Macintosh. It was initially released in 1988 for Mac and later ported to Amiga and Commodore 64.
action-adventure flip-screen macintosh original game puzzle platformer side-scrollingImpossible Mission is a famous puzzle-solving action adventure designed and programmed by Dennis Caswell, initially for the Commodore 64. It was released in 1984 by Epyx. The game ...
c64 original game commodore 64 espionage platformer puzzle platformer puzzler science fiction spyLegends of Valour is a 3D RPG created by Synthetic Dimensions and released in 1992 for MS-DOS, Amiga, and Atari ST. The game's main feature is the engine, which is entirely 3D. This technology was not new but wasn't used in RPGs yet.
Year: 1993 Genre: Role Playing
3d 3d rpg fantasy first-person open world rpg sword and sorcery texture mapCastles is a video game developed by Quicksilver and published by Interplay in 1991 and 1992 for Amiga, Atari ST, and DOS. Castles is a unique blend of strategy, resource management, and medieval warfare.
city building fantasy historical battle history isometric management map-based historical medieval strategyTyphoon Thompson in Search for the Sea Child (other than a mouthful) is a remake of Airheart - another game by Dan Gorlin. It was developed by Dan Gorlin Productions and publishe...
atari st original behind-view shoot-em-up naval shooterGunship is a combat flight simulator created by MicroProse Software and released initially for the Commodore 64 in 1986. Later it was ported to PC, Amstrad CPC, ZX Spectrum, Atari ST, and other platforms.
Year: 1989 Genre: Simulation
3d c64 original game combat flight simulation commodore 64 first-person helicopter military polygons simulation