Shadowfire, released in 1985 for the Commodore 64 and other 8-bit platforms, is a unique blend of tactical strategy and sci-fi adventure. It stood out sharply from the crowd in its era.
adventure-rpg commodore 64 point and click real-time science fiction squad management strategy tacticsNapoleon vs. The Evil Monarchies: Austerlitz 1805 (or simply Austerlitz) is a tile-based wargame played in real-time. The player takes command of either French or Russo-Austrian ar...
Year: 1989 Genre: Simulation
historical battle history real-time simulation wargameSimCity, one of the most popular videogames of all time, is an open-ended city-building game designed by Will Wright and developed by Maxis. Wright started to create the game in 1985 on a Commodore 64 but never completed it.
Year: 1989 Genre: Simulation
business simulation city building freeware macintosh original game real-time simulation top-downSimCity 2000 is the city building game subsequent to SimCity, developed and published by Maxis Software and released in 1993. It made its way onto many platforms following its initial release.
Year: 1993 Genre: Simulation
aga city building management real-time sim city simulation2400 A.D. is a post-apocalyptic top-down role-playing game by Origin Systems. Before starting a new game, I have the (maybe bad) habit of looking at the story of searching for a review.
Year: 1988 Genre: Role Playing
aliens cyborgs post-apocalyptic real-time robots rpg science fiction top-down rpgZ (or Zed) is a sci-fi real-time strategy game developed by The Bitmap Brothers and published in 1996 for PC-MSDOS. The world of video games is really very intricate. We can notice...
mecha real-time rts science fiction strategyMurders in Venice is an adventure game developed by Cobra Soft and released by Infogrames initially for Amiga and Atari ST in 1989. One year later, it was ported to MS-DOS. In this...
adventure detective europe graphic adventure mystery point and click real-timeWolf: The Simulation is an educational game that simulates the life of a wolf. The game offers two modes: a free-form simulation mode and scenario-based gameplay, where you must complete specific objectives within a given timeframe.
Year: 1994 Genre: Simulation
ecology educational nature real-time rpg elements simulationQuest for Glory II: Trial by Fire is the second chapter of the fantasy adventure/RPG series created by Corey and Lori Ann Cole for Sierra On-Line. Trial by Fire was developed and published in 1990 for DOS and Amiga.
adventure adventure-rpg fantasy graphic adventure point and click real-timeSimCity Societies is a city-building simulation video game developed by Tilted Mill Entertainment and published by Electronic Arts in 2007 for Windows. The game is part of the famo...
business simulation city building real-time sim city strategyDesign Your Own Railroad is a model railroad simulation developed by Dill Software and released in 1992 for DOS, Macintosh and Apple II. The game allows you to sketch and design your custom railroad track plan.
Year: 1992 Genre: Simulation
construction simulation real-time simulation trainArchipelagos is a puzzler/strategy game created by Astral Software initially for the Atari ST in 1989 then ported to Amiga and MS-DOS. Inspired, at least in part, by The Sentinel...
3d atari st original coverdisk first-person puzzle strategy puzzler real-time science fiction