Wolf: The Simulation is an educational game that simulates the life of a wolf. The game offers two modes: a free-form simulation mode and scenario-based gameplay, where you must complete specific objectives within a given timeframe.
Year: 1994 Genre: Simulation
ecology educational nature real-time rpg elements simulationTransarctica, also known as Arctic Baron in the US, is a post-apocalyptic strategy game developed by French studio Silmarils and released in 1993. Loosely inspired by Georges-Jean ...
adventure-strategy aga post-apocalyptic real-time science fiction strategy trading train transportLiero is a real-time side-scrolling deathmatch game developed by Finnish programmer Joosa Riekkinen in 1998. The game has been described as a real-time version of Worms. This is the Liero "classic" version 1.
2 players duel arcade freeware multi-scrolling shooter real-time shooter split-screen tank versusM1 Tank Platoon is a tank simulation created by MPS Labs and released by MicroProse for the Amiga, Atari ST, and DOS in 1989. The game stands as one of MicroProse's most ambitious ...
Year: 1989 Genre: Simulation
military real-time simulation tank transport vehicular combat simulator warLords of Doom is a horror adventure/role-playing game from Attic Entertainment Software, published by Starbyte Software in 1990. It was released for Amiga, Atari, Commodore 64, and DOS.
adventure adventure-rpg dungeon crawler horror real-timeShadowfire, released in 1985 for the Commodore 64 and other 8-bit platforms, is a unique blend of tactical strategy and sci-fi adventure. It stood out sharply from the crowd in its era.
adventure-rpg commodore 64 point and click real-time science fiction squad management strategy tacticsPizza Connection is a fun business simulation created by the German company Cybernetic Corporation. It was published by Software 2000 for Amiga and MS-DOS in 1994. The Amiga version was released only in German.
business simulation comedy crime & punishment hotseat humour management multiplayer real-time strategy2400 A.D. is a post-apocalyptic top-down role-playing game by Origin Systems. Before starting a new game, I have the (maybe bad) habit of looking at the story of searching for a review.
Year: 1988 Genre: Role Playing
aliens cyborgs post-apocalyptic real-time robots rpg science fiction top-down rpgSid Meier's Railroad Tycoon (or, simply, Railroad Tycoon) is a trains management and business sim created by MPS Labs. It was released by Microprose in 1990 for MS-DOS and Amiga. In 1991 it was ported to Atari ST and Macintosh.
Year: 1990 Genre: Simulation
business simulation freeware management real-time simulation train transportKlax is a puzzle game created by Atari Games and published in 1990 for arcades and home computers. The object is to catch assorted color-falling tiles and create rows, columns, or diagonals of a single color.
2 players arcade coin-op conversion falling block puzzle puzzle strategy puzzler real-timeWarrior of Rome II is a real-time strategy game developed by Micronet and released in 1992 for the SEGA Genesis. It is the direct sequel to Warrior of Rome, released a year earli...
classical antiquity europe isometric real-time rts strategy tacticsBallistix is a very original arcade/action game created by Reflections, designed by Martin Edmondson, and programmed by Paul Howarth. The two are more famous for another title, Shadow of the Beast.
2 players futuristic sports real-time science fiction sports