Wolf: The Simulation is an educational game that simulates the life of a wolf. The game offers two modes: a free-form simulation mode and scenario-based gameplay, where you must complete specific objectives within a given timeframe.
Year: 1994 Genre: Simulation
ecology educational nature real-time rpg elements simulationThe Sentinel (The Sentry in the U.S.) is one of the first games of the famous designer and coder Geoff Crammond, the author of the Grand Prix series. Developed initially for the BB...
3d bbc micro first-person polygons puzzler real-time virtual worldRailroad Tycoon Deluxe is an updated version of Sid Meier's Railroad Tycoon, published by Microprose in 1993, three years after the original game. While the original game was rel...
business simulation freeware management real-time simulation strategy trainHero's Quest: So You Want To Be A Hero is the first chapter of the popular series of hybrid adventures/rpg created by Lori Ann Cole. The game was later renamed Quest For Glory. T...
adventure adventure-rpg fantasy point and click real-time sword and sorceryBallistix is a very original arcade/action game created by Reflections, designed by Martin Edmondson, and programmed by Paul Howarth. The two are more famous for another title, Shadow of the Beast.
2 players futuristic sports real-time science fiction sportsKlax is a puzzle game created by Atari Games and published in 1990 for arcades and home computers. The object is to catch assorted color-falling tiles and create rows, columns, or diagonals of a single color.
2 players arcade coin-op conversion falling block puzzle puzzle strategy puzzler real-timeLords of Doom is a horror adventure/role-playing game from Attic Entertainment Software, published by Starbyte Software in 1990. It was released for Amiga, Atari, Commodore 64, and DOS.
adventure adventure-rpg dungeon crawler horror real-timeShadowfire, released in 1985 for the Commodore 64 and other 8-bit platforms, is a unique blend of tactical strategy and sci-fi adventure. It stood out sharply from the crowd in its era.
adventure-rpg commodore 64 point and click real-time science fiction squad management strategy tacticsPipe Dream (a.k.a. Pipe Mania outside the US) is the pipe connecting puzzler designed by Akila Redmer and Stephan Butler. It was developed by Assembly Line in 1989 for the Amiga. I...
2 players falling block puzzle puzzle strategy puzzler real-timeMurders in Venice is an adventure game developed by Cobra Soft and released by Infogrames initially for Amiga and Atari ST in 1989. One year later, it was ported to MS-DOS. In this...
adventure detective europe graphic adventure mystery point and click real-timeQuest for Glory II: Trial by Fire is the second chapter of the fantasy adventure/RPG series created by Corey and Lori Ann Cole for Sierra On-Line. Trial by Fire was developed and published in 1990 for DOS and Amiga.
adventure adventure-rpg fantasy graphic adventure point and click real-timeWar Planets: Age of Chaos is a sci-fi real-time strategy game set in the War Planets universe created by the toy company Trendmasters. The game, created by Trendmasters itself, was...
aliens licensed real-time rts science fiction strategy war