James Pond 2: Codename Robocod is a platformer created by Vectordean in 1991 as a sequel to James Pond: Underwater Agent. The game was initially developed for Amiga, Atari ST, an...
Year: 1991 Genre: Platformer
advergames aga amiga cd32 jumper platformerUniverse is a graphic adventure created and published in 1994 by Core Design for Amiga and MS-DOS. The game tells the story of Boris, a young man who has been summoned from modern Earth to another universe.
adventure amiga cd32 amiga original game graphic adventure point and click science fictionZool 2 is a platform game developed by Gremlin Graphics and released for Amiga and Amiga CD32 in 1993. Serving as a sequel to the original Zool, this game continues the adventures ...
Year: 1993 Genre: Platformer
advergames aga amiga cd32 amiga original game cartoon ninja platform-shooter platformerArabian Nights is a platformer created exclusively for the Amiga by Krisalis Software and released in 1993. Designed by Simeon Pashley (the same guy that programmed the Mancheste...
Year: 1993 Genre: Platformer
amiga cd32 amiga original game arabian basher mythology platformerBattle Chess is a chess game created by Interplay initially for the Amiga and published in 1988. It was so successful that it had been ported to most platforms available, including...
3d amiga cd32 amiga original game board game chess multiplayer strategyFightin' Spirit is a beat'em up created by the Italian studio Light Shock Software and released in 1996 for the Amiga ECS and AGA models and the CD32. This one-vs-one fighting game...
2 players amiga cd32 amiga original game brawler competitive fighting martial arts multiplayer versusBrutal Sports Football, also known as Brutal Football or Crazy Sports Football in Germany, is a futuristic violent sports game created by Teque London. Millennium Interactive published it in 1993 for the Amiga and MS-DOS.
2 players aga american football amiga cd32 futuristic sports multiplayer rugby sportsBrian the Lion is a platform game developed by Reflections and published by Psygnosis in 1994, initially for the Amiga CD32. It was also released for Amiga, including an AGA version.
Year: 1994 Genre: Platformer
aga amiga cd32 amiga original game basher cartoon jumper jungle multi-directional platformerKid Chaos is a side-scrolling platformer created exclusively for the Amiga by Magnetic Fields and published by Ocean Software in 1994. The game was designed by Andrew Morris and was inspired by Sonic the Hedgehog.
Year: 1994 Genre: Platformer
amiga cd32 amiga original game basher cartoon mini-games multi-directional parallax scrolling platformerHeimdall 2: into the Hall of Worlds is an isometric action-adventure developed by The 8th Day and released by Core Design in 1994 for the Amiga and PC. The game is based on Vikings...
Year: 1994 Genre: Role Playing
action-adventure aga amiga cd32 fantasy isometric mythology norse rpgPremiere is a platformer developed by The 8th Day and released for Core Design in 1992 for the Amiga. It was also ported to CD32 in 1994. In this game, you are Cluth Gable, a movie editor who fell asleep while working one night.
Year: 1992 Genre: Platformer
amiga cd32 amiga original game cartoon cinematic movies platformerChuck Rock II: Son of Chuck is the sequel to the cartoony side-scrolling platformer developed and published by Core Design. The game was released originally for SEGA Mega Drive/Genesis, then Atari ST and Amiga.
Year: 1993 Genre: Platformer
amiga cd32 basher dinosaurs genesis original game history platformer prehistoricRoadkill is a violent racing sim with a top-down view created by Vision and released by Acid Software in 1994 for the Amiga CD32 and Amiga 1200. The game, written in blitz basic, a...
aga amiga cd32 amiga original game blitz basic multi-directional racing top-down vehicular combat simulatorCastles II: Siege and Conquest is a strategy game designed and developed by Quicksilver Software for the Macintosh, Amiga, and DOS. It's the sequel to Castles, and it was publish...
amiga cd32 business simulation fantasy history management map-based historical medieval real-time strategy