James Pond 2: Codename Robocod is a platformer created by Vectordean in 1991 as a sequel to James Pond: Underwater Agent.
The game was initially developed for Amiga, Atari ST, and Sega Genesis, but it was later ported to Commodore 64, DOS, Game Boy, Game Gear, Master System, SNES, and Amiga CD32. It was a much bigger success compared to its predecessor. Almost entirely designed and programmed by Chris Sorrell, the title features James Pond with a particular robotic suit that allows him to stretch to reach high locations. He can jump on the enemies to defeat them. All levels are set on places related to the world of toys.
Extremely favorable reviews for the Atari ST and Sega Master System versions, a bit lower for the SNES and Game Boy. But James Pond 2 was indeed one of the games that sold the Amiga. A lot of fun, no violence, great music, and colorful graphics make Codename Robocod one of the most appreciated platformers for the 16-bit Commodore computer.