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Carrier Command is a vehicle simulation and a real-time strategy game developed by Realtime Games in 1988 for the Atari ST. Later it was ported to several other platforms, includin...
3d atari st original naval real-time science fiction strategy vehicular combat simulator20,000 Leagues Under the Sea is a graphic adventure created by Coktel Vision. It is a videogame adaptation of the famous sci-fi novel by Jules Verne, written in 1870. The game was ...
adventure atari st original graphic adventure licensed novel point and click science fiction steampunk submarineStar Command is a 1988 space role-playing game released by Strategic Simulations Inc initially for MS-DOS, then Amiga and Atari ST. One of the things I learned from the world of v...
Year: 1988 Genre: Role Playing
aliens rpg science fiction space exploration squad management turn-based rpgNebulus (known as Tower Toppler in the US) is an action platformer developed and designed by John M Phillips. Initially it was created for the ZX Spectrum and Commodore 64. Later i...
Year: 1988 Genre: Platformer
climber commodore 64 platformer puzzle platformer zx spectrumSentinel Worlds I: Future Magic is a science fiction RPG published by Electronic Arts in 1988 for MS-DOS and Commodore 64. The game, designed by Karl Buiter, represents one of the ...
Year: 1988 Genre: Role Playing
open world rpg science fiction space exploration spaceshipCybernoid: The Fighting Machine is a sci-fi shoot 'em up created by Raffaele Cecco for Hewson Consultants and published in 1987 for the ZX Spectrum. It was then ported to the Amstrad CPC, Atari ST, Commodore 64, NES, and Amiga.
flip-screen flip-screen shoot-em-up science fiction shooter zx spectrumImpossible Mission II is the sequel to the first Impossible Mission game. It was developed by Novatrade Software and published by Epyx in 1988 for the Amiga, Apple II, Commodore 64, and others.
platformer puzzle platformer puzzler science fictionSanta Paravia and Fiumaccio is an early managerial simulation created by George Blank for the TSR-80 in 1978. The game's source code (written in BASIC) was published in SoftSide magazine.
basic language business simulation history hotseat management medieval multiplayer political resource management strategyNeuromancer is a graphic adventure created for the C64 by Interplay, loosely based on the cyberpunk novel by William Gibson. The game was programmed and designed by Troy A. Miles, with help from other famous names such as Michael A.
adventure c64 original game cyberpunk dystopia graphic adventure licensed point and clickObliterator is an arcade adventure game developed and published by Psygnosis in 1988 for Amiga, Amstrad CPC, and Atari. It was ported to DOS, ZX Spectrum, and MSX the following year.
Year: 1988 Genre: Platformer
aliens platform-shooter platformer science fictionWhere in Europe is Carmen Sandiego is the third chapter in the Carmen Sandiego series. It was published in 1988 for Amiga, DOS, Commodore 64, and other platforms. This episode, whi...
detective educational europe geography mystery puzzlerXenon is a vertical scrolling shooter created by The Bitmap Brothers in 1988 for the Atari ST. The same year, it was ported to the Amiga, ZX Spectrum, and MSX. The game is one of t...
amiga original game shooter space v-scrolling shoot-em up vertical-scrollingCalifornia Games is a sports game developed by Epyx and Westwood and published by Epyx in North America and by U.S. Gold in Europe. The game was released in 1987 for Apple II and C...
c64 original game commodore 64 hotseat mini-games mixed sports multiplayer north america skateboarding sports surfing