GamesNostalgia

Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Desert Strike: Return to the Gulf

Desert Strike: Return to the Gulf

Author: GN Team - Published: 3 May 2018, 10:30 am

Desert Strike: Return to the Gulf is an action-shooter helicopter game created by Electronic Arts and released in 1992 for the Mega Drive, Genesis, SNES and ported to Amiga in 1993.

It's the first title in the "Strike" series created by EA, which also includes Jungle Strike and Urban Strike. As you can imagine, Desert Strike is heavily influenced by the 1990 Gulf War. In the game, there is a new war in the Middle East, declared from a mad dictator on the U.S. You have to control an Apache helicopter during four long missions, trying to rescue hostages and destroy enemy bases and weapons.

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War in Middle Earth

War in Middle Earth

Author: GN Team - Published: 3 May 2018, 10:30 am

J.R.R. Tolkien's War in Middle Earth (or just War in Middle Earth) is a strategy/wargame created by Synergistic Software. As you can imagine, it's set in the Lord of the Rings universe. It was published by Australian company Melbourne House in 1989 for the Amiga, Atari ST, Apple IIgs, and MS-DOS. Another version, changed and simplified, was released for 8-bit platforms.

The game, designed by Mike Singleton (author of Midwinter and The Lords of Midnight), is a mix of genres and was very innovative. There are three game modes: map, campaign, and ground level (called the "animation view"). In the map view, you can see the entire playfield; units are shown as colored dots, and you can make tactical decisions. The campaign mode instead shows a zoomed version of the territory, with multi-direction scrolling. This is where you can issue orders. Finally, you have the "ground level" view, where the game is more like a graphic adventure. All events happen in real-time, and you can decide to switch views at any time. If you want, battles can be played, or you can choose to skip them and just see the results.

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Santa Paravia and Fiumaccio

Santa Paravia and Fiumaccio

Author: GN Team - Published: 3 May 2018, 10:29 am

Santa Paravia and Fiumaccio is an early managerial simulation created by George Blank for the TSR-80 in 1978. The game's source code (written in BASIC) was published in SoftSide magazine. One year later, the game was released for the Apple II, Texas Instruments TI-99/4A, and Commodore PET.

You are a prince of an Italian city-state in 1400, and your goal is to become a king (or queen). You need to manage the supplies of grain and decide how much of it will be sold and how much will be given to the serfs. The money will be required to purchase additional lands, armies, and structures like mills, big palaces, and cathedrals. If your colony grows, you will advance in rank (to Count, Marquis, Duke, etc.). Several players can challenge themselves in hot-seat mode.

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Over the Net!

Over the Net!

Author: Tasha - Published: 3 May 2018, 2:07 am

Over the Net is a beach volleyball game developed by Dardari Bros and published by Genias in 1990 for the Amiga. It was ported for DOS and Commodore 64 in 1991.

The game features several different teams, with pun-tastic names like the Beach Boys, the Power Guns, and the Golden Boys (blondes). Though I gotta say, team “CoCo” is a little on the jacked-up side of punny. Each team features two members with customizable names but not appearances. Before you choose your team, you must select either 1, 3, or 5 sets. Once you have chosen your team and named everyone, it’s time to hit the beach. The first team to 15 points is the winner of each set. Rather than just taking on the computer, you can also play with a friend co-op or go head-to-head.

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Discworld II: Missing Presumed...!?

Discworld II: Missing Presumed...!?

Author: GN Team - Published: 3 May 2018, 2:05 am

Discworld II: Missing Presumed, released as Discworld II: Mortality Bytes! in North America, is the second title in the Discworld series. These of graphic adventures are based on Terry Pratchett's novels.

Created by Perfect Entertainment, Discworld 2 was released in 1996 for DOS and Windows and ported to Playstation and SEGA Saturn one year later.

Written and directed by Gregg Barnett, the plot takes inspiration from the books, but it doesn't follow them strictly. The main character is, again, Rincewind the wizard (dubbed by Monty Python's Eric Idle).

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Lode Runner: The Legend Returns

Lode Runner: The Legend Returns

Author: Tasha - Published: 3 May 2018, 2:04 am

Lode Runner: The Legend Returns is the sequel/remake of the original Lode Runner created by Douglas E Smith. It was developed by Presage Software and published by Sierra On-Line in 1994 for DOS, Mac, and Windows 3.x. It was later ported to Playstation and Sega Saturn in 1996.

Lode Runner: The Legend Returns keeps very true to the gameplay of the original, but it enhances just about every aspect of it. Graphics, sound, music, as well as character animations. There is also the addition of a two-player mode.

The game plays as a single screen platformer where your goal is to climb up ladders and clear the levels of treasures in order to progress. Of course as you go the levels become harder and enemies begin to come after you. You do have a limited arsenal that includes bombs and booby traps. You also have the use of a drill, jackhammer, snare traps, and other goodies at your disposal. The levels are each set in different areas like Moss Caverns, Skeleton’s Keep, Inferno’s Playground, and many more. A level editor is available, like in the original game.

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