Author: GN Team - Published: 16 November 2019, 3:17 pm
Fade to Black is a 3D action-adventure created by Delphine Software and published in 1995 by Electronic Arts for PC and Playstation. It's the sequel to the popular 1992 cinematic platformer Flashback.
The game was designed by the author of Flashback: The Quest for Identity, game designer Paul Cuisset, also the creator of Future Wars: Time Travellers and Cruise for a Corpse. Fade to Black continues the plot of Flashback, with Conrad, the hero of the previous game, imprisoned by the evil Morphs, the aliens that he defeated 50 years ago.
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Author: GN Team - Published: 13 November 2019, 2:40 am
The Addams Family is a licensed platformer created by Ocean for the SNES, Amiga, and Atari ST in 1992. It was ported to the Sega Genesis in 1993. Ocean also created similar versions of the game for 8-bit platforms, including the Commodore 64, Game Boy, ZX Spectrum, and Sega Master System.
In the game, inspired by the movie of the same name released in 1991, you are Gomez, and you have to save the rest of the family: Morticia, Pugsley, Wednesday, Granny, and Uncle Fester. There is no shooting; this is a pure platformer with a mechanic inspired, in part, by Super Mario. You have to kill enemies with a jump on their heads. However, the gameplay is nonlinear and can also be described as "Metroidvania." Gomez can explore the house freely without needing to follow a specific order. There are also plenty of secret passages and side levels. A door that leads to the room may lead to another place the next time you open it, which makes the task of visiting this vast mansion very hard.
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Author: Maddie - Published: 10 November 2019, 4:18 pm
Fantasy World Dizzy is a puzzle platformer developed by Codemasters and released in 1989 for the ZX Spectrum. It was later ported to various platforms, including the Amiga in 1991. Created by the Oliver Twins, this adventure marks the third entry in the beloved Dizzy series, featuring the anthropomorphic egg character in his quest to rescue his girlfriend Daisy from the evil wizard Zaks. It's the sequel to Treasure Island Dizzy.
The Amiga version represents a faithful adaptation of the original ZX Spectrum game, maintaining the core gameplay mechanics and structure while benefiting from the superior hardware capabilities of Commodore's machine. The enhanced graphics feature more detailed sprites and backgrounds, though the fundamental visual design clearly betrays its 8-bit origins with relatively simple character designs and straightforward environmental layouts. However, compared to the predecessor, Treasure Island Dizzy, the graphics of the Amiga version of Fantasy World Dizzy are clearly superior.
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Author: GN Team - Published: 9 November 2019, 3:59 pm
Myst is a first-person graphic adventure created by Cyan and published by Brøderbund in 1993 for Macintosh and Windows 3x.
The game was incredibly successful, and it was ported later to 3DO, Amiga, CD-i, Playstation, SEGA Saturn, and many other platforms.
The player controls The Stranger, magically transported into the Myst island. He will have to explore the island and solve its many mysteries and puzzles. Somehow it reminds me of an interactive book rather than a video game. There are also several possible endings, depending on the player's choices.
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Author: GN Team - Published: 6 November 2019, 2:22 am
Uridium 2 is a sci-fi horizontal-scrolling shoot 'em up created by Graftgold for the Amiga and published by Renegade in 1993.
The first Uridium was created for the Commodore 64, and it became one of the most popular shooters not only on the Commodore computer but in all 8-bit platforms.
Andrew Braybrook, the original author of the game, was responsible for coding this sequel. Actually, it's more an "enhanced remake" rather than a sequel since it's mostly the same game, just bigger and better.
In Uridium 2, you control a Manta Class Fighter, and you need to destroy 4 massive enemy dreadnoughts. To do that, you will have to survive waves of enemies and then find a way to land and plant bombs. As in the original game, the ship can change direction and move both to the left and the right, making the mechanics more peculiar.
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Author: GN Team - Published: 4 November 2019, 2:13 am
Backyard Baseball is a baseball game created by Humongous Entertainment and released for Windows and Macintosh in 1997.
It's the first of a long series of successful titles, the last one of which was released in 2015.
The idea of a videogame about kids playing baseball was developed by Nick Mirkovich, illustrator and animator. He presented the concept to the legendary Ron Gilbert (not only the creator of Maniac Mansion but also the founder of Humongous), and after a while, he approved. The design team was made of Mirkovich, Richard Moe (a programmer), and Mark Peyser (a graphic designer).
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