Author: GN Team - Published: 17 May 2017, 12:57 am
Pipe Dream (a.k.a. Pipe Mania outside the US) is the pipe connecting puzzler designed by Akila Redmer and Stephan Butler. It was developed by Assembly Line in 1989 for the Amiga. It was later ported to several other platforms by Lucasfilm Games (who also changed the name into Pipe Dream).
There was one sequel called Pipe Dreams 3D, and it has made its way onto mobile. It has also influenced many similar games and specific minigames in other titles. For example, a hacking minigame based on Pipe Dream can be found in Bioshock.
Read MoreAuthor: Tasha - Published: 16 May 2017, 8:40 pm
Caesar is a historical city-building strategy game designed by David Lester at Impression Games and released originally for the Amiga in 1992. It was later ported to DOS, Atari ST, and Macintosh.
Three sequels, including Caesar II and Caesar III, were made, turning Caesar into a full-blown franchise. It can also be linked to the game Cohort II to help with the battle. Although featuring a setup and gameplay similar to SimCity, Caesar sets itself apart in many ways, adding a vastly different setting, elements of combat, and the fact you are out for an ultimate goal.
Read MoreAuthor: GN Team - Published: 14 May 2017, 2:36 pm
Karateka is a martial arts fighting game and the first title created by the famous designer Jordan Mechner, author of Prince of Persia.
Karateka was developed by Mechner for the Apple II and published in 1984 by Brøderbund. It was later ported to several platforms, including the Commodore 64 version that we are presenting, released in 1985. Unlike other martial arts games, Karateka is not based on tournaments, it's more a story-driven game, where fighting is just the way you advance with the plot. Mechner was passionate about both karate and animation techniques and you can see this from the fluid animations. He applied the rotoscoping technique that will be used later on Prince of Persia.
Read MoreAuthor: Tasha - Published: 12 May 2017, 5:00 pm
Alien Breed 3D is the fourth game in the Alien Breed series and was developed by Team17. It was published by Team17 and Ocean in 1995 for the Amiga, both ECS and AGA models, including the Amiga CD32.
This entry into the series was the first to be done in 3D and was capable of supporting different level areas with lifts, atmospheric lighting, environmental shading, water, and much more. Though looked at as a Doom clone, the game’s engine was capable of things the Doom engine was not at that time. The game was created by an amazing programmer named Andrew Clitheroe, that managed also the game design and most of the graphics.
Read MoreAuthor: GN Team - Published: 10 May 2017, 10:54 pm
Last Ninja 2: Back with a Vengeance is the sequel to the popular action adventure The Last Ninja. Released initally for the Commodore 64, ZX Spectrum and Amstrad CPC in 1988, it was ported to Amiga, Atari ST and other platforms in 1990.
The game was a huge success, it sold more than 5.5 million copies on the Commodore 64 only, which was definitely the main target platform (The Last Ninja is considered one of the best games for the C64). Reviews from the magazines were incredibly good, with ratings over 90%.
The Amiga version that we are presenting is mostly the same game, but with a much better graphics. Despite this is considered mostly a C64 title, we wanted to show you the enhanced visuals. You have to try it.
Read MoreAuthor: GN Team - Published: 10 May 2017, 4:19 pm
Quest for Glory II Remake is (as you might expect) a remake of Quest for Glory II: Trial by Fire. Quest for Glory 2 is the second chapter of Sierra's adventure RPG series, which started with Quest for Glory I: So You Want To Be A Hero.
Designed by Lori Ann and Corey Cole, Quest for Glory perfectly combines adventure and RPG. Exploration and puzzles are like adventure games, while the combat system and the character's growth are the ones you typically find in role-playing games.
AGD Interactive started this excellent remake in 2003; the final version (2.0) was released in 2011. It features hand-drawn backgrounds, digitized character portraits, improved animations, and a few enhancements to the original game. You can download it for free. I guess it's what Sierra would have done if they decided to redo the game with VGA graphics, probably even better. You can see from the screenshots that the game is stunning. You simply cannot miss it.
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