Author: Tasha - Published: 24 April 2017, 5:03 pm
Commando is a 2D action shooter arcade created by Capcom in 1985. It was ported first to the BBC Micro and ZX Spectrum. After its release, it was ported to multiple platforms, including Commodore 64, Apple II, Atari ST, MSX, and many others. The Amiga version presented here was published in 1989.
This old-school run-n’-gun is all about nonstop action from start to finish. You play as a nameless soldier who is dropped off in enemy territory on what I am assuming is a directive to kill everyone. As you shoot your way through the levels, you will also have opportunities to save a couple of POWs by taking out their captors. Not every enemy is in plain sight, so you will have to search them out before you can pump them full of lead. It is possible to find an upgrade that will allow you to see all hidden bunkers. You will also use grenades to destroy obstacles and clusters of enemies and can find an upgrade to make them unlimited. Commando is classic arcade shoot-em-up gameplay and is a great casual playing game.
Read MoreAuthor: Tasha - Published: 23 April 2017, 1:17 am
Realms of Arkania: Star Trail is the second in the Das Schwarze Auge-inspired series Developed by Attic Entertainment Software. It was published by Fantasy Productions (FanPro) in German and Sir-Tech in English for DOS in 1994.
This sequel resembles the original Realms of Arkania: Blade of Destiny, combining first-person and isometric views set in mock 3D environments. It also features multiple options for combat and detailed character creation. Building your party of 6 from the ground up can take some time. You can choose their skills and tailor them for different jobs. Those who don’t quite have the hang of RPG character creation can have the computer generate your party for you.
Read MoreAuthor: Tasha - Published: 23 April 2017, 1:16 am
Lords of Doom is a horror adventure/role-playing game from Attic Entertainment Software, published by Starbyte Software in 1990. It was released for Amiga, Atari, Commodore 64, and DOS.
The setup of this game is prevalent in many other titles from Attic. It mixes RPG and adventure elements in mock 3D environments and uses a first-person view, similar to the setup of Elvira: Mistress of the Dark.
In a remote town, many things that go bump in the night have come out in droves to eat the locals. With the help of a couple of monster hunters, two townies are taking the little burg back. Each character has their own needs meters that show their HP, thirst, and hunger levels, and yes, you will have to find nourishment to keep your characters running. The team must battle through the monster hordes in real-time combat and take out their masters to save the town. Aside from fighting, exploration and puzzle-solving are also needed. Though magazines met the game with mixed reviews, it was not a bad start for the company. Real RPG fans will want to add this title to their collection.
Read MoreAuthor: GN Team - Published: 22 April 2017, 2:40 pm
Spirit of Adventure is a fantasy RPG/dungeon crawler designed and programmed by Hans‑Jürgen Brändle and Guido Henkel, founders of attic Entertainment. It was published in 1991 for Amiga, Atari ST, Commodore 64, and MS-DOS.
The game, released in German only, has many classic elements of computer role-playing games. You can manage a party of 6 characters chosen from several classes such as warrior and magician, but also amazon, goddess, fairy, and banshee. Most of the gameplay is dungeon-crawling, from a pseudo-3d first-person perspective, but of course, you can also visit cities and talk to people, accepting quests to advance with the plot.
Read MoreAuthor: Tasha - Published: 21 April 2017, 12:41 am
Grand Prix II, also known as Formula One Grand Prix 2, is the second Formula 1 racing game in the series created by Geoff Crammond. It was published by MicroProse in 1995 for MS-DOS.
This installment was officially licensed and was based on the 1994 Formula 1 race season. This game set the standard for racing games for years, as it took the realism of racing sims to a whole new level. Featuring SVGA Graphics with 3D mapped tracks that were incredibly true to life, you can race every circuit from Monte Carlo to Australia. In GP2, the physics are as accurate as possible and allow for vehicles to become airborne during a race. The cars will also show wear and tear and will smoke or catch fire. Grand Prix II was the first game to feature visible car failure animations. The game also features multiple camera angles to choose from, though the first person from the cockpit is primary.
Read MoreAuthor: Tasha - Published: 21 April 2017, 12:22 am
MDK is a science fiction shooter developed by Shiny Entertainment and published by Playmates Interactive Entertainment for DOS and Windows in 1997.
In order to keep players from needing GPU enhancements to run the game on their computers, the developers wrote their own programming language from scratch. This made the game’s 3D levels and graphics better able to run on more computers, making it widely accessible. It was later ported to Mac and PlayStation and was followed by one sequel.
Playing as Kurt, the unwitting janitor, you are kidnapped by possible mad scientist Dr. Hawkins and forced to save the world. The janitor scenario puts me in mind of Space Quest, though the overall circumstances are different. Kurt’s mission is to take out the ‘mine crawlers’ the aliens are using to bleed the Earth dry. Each minecrawler is huge and requires different things to defeat. Outfitted with a special combat suit and a gun strapped to his arm, Kurt is ready for battle. The suit also comes equipped with a parachute that can be used in a number of ways. Kurt will acquire explosives and upgrades along the way as well. Not just your usual run-and-gun, it features variable gameplay, strange enemies, crazy power-ups, stylish level entrances, and much more. The fast pace and sharp sense of humor of this one-of-a-kind cult classic, coupled with the surreal environments make it a must-play.
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