Author: GN Team - Published: 11 January 2020, 2:30 pm
Sword of Honour is a beat-em-up action-adventure set in ancient Japan, where you impersonate a Ninja that has to regain the trust of his Shogun by recovering a sword.
The game was created by the small Swedish studio Dynafield, and it was released for Amiga and Commodore 64 in 1992, followed by a DOS version in 1993.
The comparison with The Last Ninja is almost mandatory. Still, first of all, there is a big difference. Instead of the isometric view used by System 3 famous title, Sword of Honour uses a more traditional side-view, just like Budokan: The Martial Spirit or International Karate +. But this doesn't mean that the game created Dynafield is a pure beat-em-up. On the contrary, the action-adventure component of Sword of Honour is even more developed. In fact, there are not only weapons to find in the game but also objects that you will need to use to solve puzzles.
Read MoreAuthor: GN Team - Published: 6 January 2020, 9:08 pm
Dragonstone is an action-adventure/action RPG created by Core Design for the Amiga and released in 1994.
It's considered a sequel to Darkmere: The Nightmare's Begun, although the two games are pretty different. Dragonstone looks and plays much more like a Zelda clone, with several levels to explore, people to talk to, puzzles to solve, and a hero armed with a sword and a spell.
The game was criticized for being too short and too easy, but you should try it at least to admire its graphics. Mark K. Jones was one of the best pixel-art artists then, and you can see it in Dragonstone (though the isometric view of Darkmere was unique). If you like this kind of Zelda-like RPG, this is one of the best you can find on the Amiga.
Read MoreAuthor: GN Team - Published: 4 January 2020, 3:08 pm
This is the unofficial conversion for Amiga of the famous coin-op Donkey Kong, based on the C64 version. It was released in the public domain in 1993.
Despite many releases of Donkey Kong for several platforms, including Apple II, Atari 8-bit, MSX, NES, and more, an Amiga version was never developed. Thanks to the guys at Bignonia, authors of other C64 to Amiga ports, we can play this game on the 16-bit Commodore computer. As you probably know, this is the game that made Mario famous.
This little gem was created by converting the C64 code to Amiga, and it's based on the US-Atarisoft version, not the UK-Ocean version (pity because I think the graphics are better in the UK version). Anyway, the game is excellent, and it's a pure Donkey Kong 8-bit experience. Try it!
Read MoreAuthor: GN Team - Published: 3 January 2020, 2:02 pm
Xtreme Racing is a kart racing videogame created by Siltunna Software exclusively for Amiga and published in 1995.
The game is inspired by the famous Super Mario Kart, released for the SNES in 1992. Still, the style and settings are entirely different: much less "cartoony" and with some nasty guys called Aikaro, Bowe, Weazel, Kurzon, and Davina as pilots instead of Mario, Yoshi, Bowser, and friends.
But apart from this, the game has everything you might ask for, including 20 tracks (plus 20 additional tracks released with version 2.0), eight different cars, several competitions, and more. It supports two or 4-players split-screen mode and eight simultaneous players with 2 Amigas. Not mentioning the other weapons you can use against your opponents, the track editor, and more. In terms of features, it's even superior to Super Mario Kart.
Read MoreAuthor: GN Team - Published: 30 December 2019, 8:38 pm
Reunion is a space strategy game created by the Hungarian studio Amnesty Design for the Amiga computers with AGA chipset and PC. It was released in 1994.
The game follows the tradition of excellent sci-fi strategy games such as Deuteros: The Next Millennium or Supremacy: Your Will Be Done. You have to build a colony, managing the resources and the personnel. You have to decide what to research and the facilities you want to build. In the colony screen, you will have to place the buildings, just like SimCity. Plus, you have to decide what planets you want to explore and, eventually, colonize. All of this, trying to build the fleet that will allow you to reunite with Earth.
Read MoreAuthor: GN Team - Published: 26 December 2019, 3:43 am
Super Obliteration is a public domain game created by David Papworth for the Amiga and released in 1993.
It's commonly described as a Pang clone or a mix between Pang and Asteroids. Others say it's like Stardust (famous clone of Asteroids for Amiga) and Turrican since the hero that shoots the meteors looks like Turrican. Either way, Super Obliteration is considered one of the best public domain games ever created for the Amiga. So just try it and enjoy!
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