Chex Quest is a sci-fi first-person shooter created by Digital Cafe in 1996 using the Doom engine. The game was distributed in special boxes of Chex cereals..
2.5d advergames doom engine first-person fps freeware licensed science fiction shooterHeart Of The Alien Redux for Amiga is a reverse-engineered version of the original SEGA CD game. Heart of the Alien is the sequel to the famous Another World (aka Out of this Wor...
action-adventure aliens cinematic cinematic platformer flip-screen hand-drawn animations reverse engineered science fictionCardiaxx is a horizontal shooter created by Eclipse Software for the Amiga. Electronic Zoo initially released it in 1991. Two years later, Team17 released an expanded version, with 8 levels instead of the initial four.
h-scrolling shoot-em up science fiction shooterCybercon III is a first-person sci-fi adventure game released in 1991 for the Atari ST and Amiga and later ported to MS-DOS in 1993. Designed by Ricardo Pinto, it stands as a remar...
3d action-adventure polygons science fiction virtual worldImpossible Mission II is the sequel to the first Impossible Mission game. It was developed by Novatrade Software and published by Epyx in 1988 for the Amiga, Apple II, Commodore 64, and others.
platformer puzzle platformer puzzler science fictionMega Man 2, known in Japan as Rockman 2, is an action platformer created by Capcom in 1988 for the Nintendo Entertainment System. It was the second title in the Mega Man series a...
Year: 1988 Genre: Platformer
anime nes original game platform-shooter platformer science fictionGradius is a horizontally scrolling shoot 'em up developed and published by Konami, initially in 1985 as an arcade. The game was ported to MSX and NES in 1986 and released outside Japan with the name "Nemesis.
arcade coin-op conversion h-scrolling shoot-em up science fiction shooter side-scrollingMechWarrior 2: 31st Century Combat is a 3D vehicle combat sim game created by Activision and released in 1995 for MS-DOS. It was ported later to Windows and Mac, in addition to the console versions released in 1997.
Year: 1995 Genre: Simulation
3d 3d acceleration battlemech mecha science fiction simulation vehicular combat simulator warBacklash is a 3D shooter created by the British studio Novagen for the Atari ST in 1987 and ported to Amiga in 1988. The game was programmed by Paul Woakes and designed by Bruce Jordan, the founders of the company.
3d behind-view shoot-em-up first-person polygons science fiction shooter vector graphicsBattleTech: The Crescent Hawk's Inception is a sci-fi RPG created by Westwood Associates and published by Infocom. It was released initially for MS-DOS in 1988, then ported to Atari ST, Apple II, Commodore 64, and Amiga (in 1989).
Year: 1988 Genre: Role Playing
boardgame conversion mecha rpg science fiction tactical-rpg top-down turn-based rpg warUltima (later renamed Ultima I: The First Age of Darkness), is the first game in the series of role-playing games created by Richard Garriott. The original Ultima was created for t...
Year: 1983 Genre: Role Playing
apple 2 original game fantasy rpg science fiction top-down rpg turn-based rpgOutpost is a space colonization strategy game created by Sierra and released in 1994 for Windows 3x and Macintosh. As in many other science fiction classics, Earth will be destroye...
4x isometric real-time science fiction space exploration space sim strategyBlastar is a space shoot-em-up developed by Core Design exclusively for the Amiga and released in 1993. The game features impressive graphics, with more than 3MB of images and animated backgrounds.
amiga original game multi-directional multi-scrolling shooter science fiction shooter top-downBattle Isle '93 - The Moon of Chromos is an expansion of the sci-fi wargame created by Blue Byte for Amiga and MS-DOS. The first Battle Isle was released in 1991, and it was a hu...
2 players hexagonal map science fiction split-screen strategy top-down turn-based wargame