Breathless is a first person science fiction shooter developed by Fields of Vision and published by Power Computing in 1995 for the Amiga only. The game has a rather Doom-like appe...
3d aga amiga original game clone doom clone first-person fps science fiction shooter texture mapUltima (later renamed Ultima I: The First Age of Darkness), is the first game in the series of role-playing games created by Richard Garriott. The original Ultima was created for t...
Year: 1983 Genre: Role Playing
apple 2 original game fantasy rpg science fiction top-down rpg turn-based rpgLaser Squad is a turn-based tactics game designed by Julian Gollop and his company Target Games. We are presenting here the 1989 Amiga version. Originally the game was created for the ZX Spectrum and released in 1988.
2 players science fiction squad management strategy tactics turn-based tactics war zx spectrumChex Quest is a sci-fi first-person shooter created by Digital Cafe in 1996 using the Doom engine. The game was distributed in special boxes of Chex cereals..
2.5d advergames doom engine first-person fps freeware licensed science fiction shooterSupremacy (called Overlord in the US) is a real-time strategy game developed by Probe Software and released for the Amiga and Atari ST in 1990. In 1991 it was ported to MS-DOS and Commodore 64.
amiga original game real-time science fiction space space exploration space management strategyCardiaxx is a horizontal shooter created by Eclipse Software for the Amiga. Electronic Zoo initially released it in 1991. Two years later, Team17 released an expanded version, with 8 levels instead of the initial four.
h-scrolling shoot-em up science fiction shooterCybercon III is a first-person sci-fi adventure game released in 1991 for the Atari ST and Amiga and later ported to MS-DOS in 1993. Designed by Ricardo Pinto, it stands as a remar...
3d action-adventure polygons science fiction virtual worldImpossible Mission II is the sequel to the first Impossible Mission game. It was developed by Novatrade Software and published by Epyx in 1988 for the Amiga, Apple II, Commodore 64, and others.
platformer puzzle platformer puzzler science fictionGradius is a horizontally scrolling shoot 'em up developed and published by Konami, initially in 1985 as an arcade. The game was ported to MSX and NES in 1986 and released outside Japan with the name "Nemesis.
arcade coin-op conversion h-scrolling shoot-em up science fiction shooter side-scrollingMechWarrior 2: 31st Century Combat is a 3D vehicle combat sim game created by Activision and released in 1995 for MS-DOS. It was ported later to Windows and Mac, in addition to the console versions released in 1997.
Year: 1995 Genre: Simulation
3d 3d acceleration battlemech mecha science fiction simulation vehicular combat simulator warBacklash is a 3D shooter created by the British studio Novagen for the Atari ST in 1987 and ported to Amiga in 1988. The game was programmed by Paul Woakes and designed by Bruce Jordan, the founders of the company.
3d behind-view shoot-em-up first-person polygons science fiction shooter vector graphicsBattleTech: The Crescent Hawk's Inception is a sci-fi RPG created by Westwood Associates and published by Infocom. It was released initially for MS-DOS in 1988, then ported to Atari ST, Apple II, Commodore 64, and Amiga (in 1989).
Year: 1988 Genre: Role Playing
boardgame conversion mecha rpg science fiction tactical-rpg top-down turn-based rpg warDescent is a 3D sci-fi first-person shooter notable for the "six-axis" movement, developed by Parallax Software and released by Interplay in 1995. Initially released to MS-DOS, the game was ported to Mac OS and Playstation.
3d fps science fiction shooter space flight texture map virtual worldOutpost is a space colonization strategy game created by Sierra and released in 1994 for Windows 3x and Macintosh. As in many other science fiction classics, Earth will be destroye...
4x isometric real-time science fiction space exploration space sim strategy