Chex Quest is a sci-fi first-person shooter created by Digital Cafe in 1996 using the Doom engine. The game was distributed in special boxes of Chex cereals..
2.5d advergames doom engine first-person fps freeware licensed science fiction shooterSupremacy (called Overlord in the US) is a real-time strategy game developed by Probe Software and released for the Amiga and Atari ST in 1990. In 1991 it was ported to MS-DOS and Commodore 64.
amiga original game real-time science fiction space space exploration space management strategyCardiaxx is a horizontal shooter created by Eclipse Software for the Amiga. Electronic Zoo initially released it in 1991. Two years later, Team17 released an expanded version, with 8 levels instead of the initial four.
h-scrolling shoot-em up science fiction shooterCybercon III is a first-person sci-fi adventure game released in 1991 for the Atari ST and Amiga and later ported to MS-DOS in 1993. Designed by Ricardo Pinto, it stands as a remar...
3d action-adventure polygons science fiction virtual worldImpossible Mission II is the sequel to the first Impossible Mission game. It was developed by Novatrade Software and published by Epyx in 1988 for the Amiga, Apple II, Commodore 64, and others.
platformer puzzle platformer puzzler science fictionGradius is a horizontally scrolling shoot 'em up developed and published by Konami, initially in 1985 as an arcade. The game was ported to MSX and NES in 1986 and released outside Japan with the name "Nemesis.
arcade coin-op conversion h-scrolling shoot-em up science fiction shooter side-scrollingBacklash is a 3D shooter created by the British studio Novagen for the Atari ST in 1987 and ported to Amiga in 1988. The game was programmed by Paul Woakes and designed by Bruce Jordan, the founders of the company.
3d behind-view shoot-em-up first-person polygons science fiction shooter vector graphicsBattleTech: The Crescent Hawk's Inception is a sci-fi RPG created by Westwood Associates and published by Infocom. It was released initially for MS-DOS in 1988, then ported to Atari ST, Apple II, Commodore 64, and Amiga (in 1989).
Year: 1988 Genre: Role Playing
boardgame conversion mecha rpg science fiction tactical-rpg top-down turn-based rpg warDescent is a 3D sci-fi first-person shooter notable for the "six-axis" movement, developed by Parallax Software and released by Interplay in 1995. Initially released to MS-DOS, the game was ported to Mac OS and Playstation.
3d fps science fiction shooter space flight texture map virtual worldStar Wars: Tie Fighter is a space flight and space combat simulator game released in 1994 by LucasArts (or Lucasfilm Games if you prefer). The game is the sequel to Star Wars X-Wing.
Year: 1994 Genre: Simulation
imuse movies science fiction simulation space combat sim space flight star warsBlastar is a space shoot-em-up developed by Core Design exclusively for the Amiga and released in 1993. The game features impressive graphics, with more than 3MB of images and animated backgrounds.
amiga original game multi-directional multi-scrolling shooter science fiction shooter top-downBattle Isle '93 - The Moon of Chromos is an expansion of the sci-fi wargame created by Blue Byte for Amiga and MS-DOS. The first Battle Isle was released in 1991, and it was a hu...
2 players hexagonal map science fiction split-screen strategy top-down turn-based wargameContra: Hard Corps, also known as Probotector, is a shoot 'em-up created by Konami and published in 1994 for the Sega Genesis / Mega Drive. The Contra series started as an arcade w...
2 players co-op platform-shooter run and gun science fiction shooter side-scrollingSpace Ace is the second laserdisc game created by Don Bluth, published at the end of 1983, less than 1 year after Dragon's Lair's huge success. The home computers conversions, for ...
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