Wolf: The Simulation is an educational game that simulates the life of a wolf. The game offers two modes: a free-form simulation mode and scenario-based gameplay, where you must complete specific objectives within a given timeframe.
Year: 1994 Genre: Simulation
ecology educational nature real-time rpg elements simulationBadlands is a racing arcade created by Atari Games in 1989 and ported to Amiga, Commodore 64, Atari ST, and ZX Spectrum by Domark. It is the spiritual successor to Super Sprint but with a post-apocalyptic theme.
2 players automobile brutal sports combat racing competitive post-apocalyptic racingAfter Burner is a popular arcade created by Sega in 1987, inspired by the movie Top Gun, where the player is the pilot of an F-14 Tomcat jet. This fast-paced combat flight simulato...
arcade aviation behind-view shoot-em-up coin-op conversion shooterThe Adventures of Willy Beamish is a graphic adventure developed by Dynamix and published by Sierra On-Line in 1991. The game is regarded as one of the best Sierra adventures, and with good reason.
adventure comedy graphic adventure point and clickSpace Ace is the second laserdisc game created by Don Bluth, published at the end of 1983, less than 1 year after Dragon's Lair's huge success. The home computers conversions, for ...
action-adventure cartoon cinematic coin-op conversion hand-drawn animations interactive movie laserdisc science fictionSupremacy (called Overlord in the US) is a real-time strategy game developed by Probe Software and released for the Amiga and Atari ST in 1990. In 1991 it was ported to MS-DOS and Commodore 64.
amiga original game real-time science fiction space space exploration space management strategyArmalyte is one of the best shooters ever created for the Commodore 64. This horizontally scrolling sci-fi shoot 'em up was developed by Cyberdyne Systems and published by Thalamus in 1988.
c64 original game commodore 64 h-scrolling shoot-em up science fiction shooter side-scrollingDragonstone is an action-adventure/action RPG created by Core Design for the Amiga and released in 1994. It's considered a sequel to Darkmere: The Nightmare's Begun, although the two games are pretty different.
Year: 1994 Genre: Role Playing
action-adventure adventure-rpg amiga original game fantasy sword and sorcery top-downContra Advance: The Alien Wars EX is a side-scrolling shooter game released for the Game Boy Advance in 2002. It was developed in a collaboration between Konami and TOSE and published by Konami.
2 players aliens co-op gba original game run and gun science fiction shooter side-scrollingThe Oregon Trail was developed way back in 1971 on university mainframes then jumped over to early 8-bit home computer systems. Continuing through 4 decades it has reappeared in ma...
Year: 1990 Genre: Simulation
educational geography history simulation wild westNHL 96 is a hockey simulation developed by High Score Productions and published by Electronic Arts in 1995 for the Sega Genesis/Mega Drive. It was also released for PC and SNES. It...
genesis original game hockey licensed sports winter sportsCrazy Cars III (re-released later as Lamborghini: American Challenge) is the third entry in the Crazy Cars series. It was developed and published by Titus France in 1992 for the Amiga, DOS, Atari, and others.
2d racing sim automobile driving racing street racingSword of Honour is a beat-em-up action-adventure set in ancient Japan, where you impersonate a Ninja that has to regain the trust of his Shogun by recovering a sword. The game was ...
action-adventure brawler flip-screen japan martial arts ninja progressive beat-em-upTreasure Island Dizzy is a 2D platform-adventure developed by The Highlanders. It was published by Codemasters initially in 1988 for ZX Spectrum, then ported to Atari ST, Amiga, and Commodore 64.
Year: 1989 Genre: Platformer
action-adventure flip-screen platform-adventure platformer