Vietnam 3275 is a sci-fi shoot 'em-up developed by Stavros Fasoulas for the Commodore 64. It's a modified version of another game released in 1987 called Delta MK II (or Delta Patrol).
commodore 64 h-scrolling shoot-em up science fiction shooterJackson City is a vertically scrolling space shoot'em-up game developed by Diabolic software and published in 1990. The game was released for Amstrad CPC, MSX, ZX Spectrum and MS-DOS.
science fiction shooter v-scrolling shoot-em upAleste, released outside Japan as "Power Strike", is a popular shoot-em-up developed by Compile. It was released initially for the SEGA Master System in 1988. Later, it was published for MSX2.
science fiction shooter top-down v-scrolling shoot-em upRoadwar Europa is a futuristic turn-based strategy game designed by Jeff Johnson and developed for the Apple II and Commodore 64. It was released initially in 1986 and published by Strategic Simulations Inc.
apple 2 original game mutants post-apocalyptic science fiction strategy turn-based strategy wargameRescue on Fractalus! is a sci-fi combat game created by Lucasfilm Games (aka LucasArts) in 1985, initially for Atari 8-bit computers. Later it was ported to Amstrad CPC, Apple II, Commodore 64, ZX Spectrum, and other platforms.
aliens atari 8-bit original first-person science fiction shooter space combat sim space flightBattleTech: The Crescent Hawk's Inception is a sci-fi RPG created by Westwood Associates and published by Infocom. It was released initially for MS-DOS in 1988, then ported to Atari ST, Apple II, Commodore 64, and Amiga (in 1989).
Year: 1988 Genre: Role Playing
boardgame conversion mecha rpg science fiction tactical-rpg top-down turn-based rpg warShadowfire, released in 1985 for the Commodore 64 and other 8-bit platforms, is a unique blend of tactical strategy and sci-fi adventure. It stood out sharply from the crowd in its era.
adventure-rpg commodore 64 point and click real-time science fiction squad management strategy tacticsCytron is a top-down sci-fi shooter created by Lunatic and published by Psygnosis exclusively for the Amiga in 1992. Designed and programmed by Martin Hall and James Thomas, this t...
amiga original game cyborgs multi-scrolling shooter science fiction shooter top-down walkaboutStarcross is an interactive fiction/text adventure published by Infocom in 1982. The story was written by Dave Lebling, one of the authors of Zork: The Great Underground Empire. ...
adventure aliens interactive fiction mystery science fiction spaceship text adventureObliterator is an arcade adventure game developed and published by Psygnosis in 1988 for Amiga, Amstrad CPC, and Atari. It was ported to DOS, ZX Spectrum, and MSX the following year.
Year: 1988 Genre: Platformer
aliens platform-shooter platformer science fictionKnight Tyme is a graphic adventure published by Mastertronic in 1986 for 8-bit platforms, initially from the ZX Spectrum and Amstrad CPC. Later it was ported to Commodore 64 and MSX.
2d adventure fantasy flip-screen platform-adventure science fiction zx spectrumAnarchy is a side-scrolling parallax shooter developed by WJS Design and published by Psygnosis in 1990 for the Amiga and Atari ST. Despite not being extremely innovative, this Def...
h-scrolling shoot-em up science fiction shooter side-scrollingSuper Star Trek is an old text-only game, an early example of a turn-based space strategy sim/wargame created by Robert Leedom e David Ahl. The game code was published in the 1978 book BASIC Computer Games - Microcomputer Edition.
basic language public domain science fiction space spaceship star trek strategy text-only wargame2400 A.D. is a post-apocalyptic top-down role-playing game by Origin Systems. Before starting a new game, I have the (maybe bad) habit of looking at the story of searching for a review.
Year: 1988 Genre: Role Playing
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