Pharaoh is a city-building simulation game set in ancient Egypt, developed by Impressions Games. It was published by Sierra Entertainment in 1999 for Windows. The game uses the Caesar III engine, with a 2D isometric view.
ancient egypt business simulation city building construction simulation management real-time strategySimCity 2000 is the city building game subsequent to SimCity, developed and published by Maxis Software and released in 1993. It made its way onto many platforms following its initial release.
Year: 1993 Genre: Simulation
aga city building construction simulation management real-time sim city simulationCaesar III is a city-building historical sim created by Impression Games and published by Sierra in 1998. It's the third chapter of the popular series Caesar, created by David Lester.
business simulation city building classical antiquity europe history isometric management real-time roman strategyTheme Hospital is a business simulator developed by Bullfrog Productions and published by Electronic Arts for the PC in 1997. It's the second game in Bullfrog Productions' Theme series, and was proceeded by Theme Park.
Year: 1997 Genre: Simulation
business simulation city building comedy construction simulation humour management real-time simulationThe Settlers II: Veni, Vidi, Vici is the second chapter of the popular series of city building real time strategy games created by Blue Byte software. It was published by Blue Byte...
business simulation city building classical antiquity real-time strategyThe Settlers is a medieval city-building simulation game by Blue Byte Software, first released in 1993 for Commodore Amiga and in 1995 for MS-DOS. In America, it was published as Serf City: Life Is Feudal.
2 players amiga original game business simulation city building real-time strategySimTower: The Vertical Empire is a simulation game developed by Japanese company OpenBook and published by Maxis in 1994 for Windows 3.x and Macintosh. The game was initially devel...
Year: 1995 Genre: Simulation
business simulation city building management simulationCaesar II is a city building strategy game developed by Impressions Games and published by Sierra On-Line in 1995 for DOS and Windows. It was released for Mac in 1996. Starting in ...
business simulation city building classical antiquity construction simulation europe history management middle east real-time strategyTheme Park is a strategy game about running your amusement park, developed by Bullfrog Productions. It was published by Electronic Arts in 1994 for Mac, 3DO, Amiga, and DOS. It was...
Year: 1994 Genre: Simulation
aga business simulation city building construction simulation humour management real-time simulationConstructor is a simulation game developed by System 3 and published by Acclaim in 1997 for MS-DOS. It was later ported to Mac OS, Playstation and Windows. In this game rich of hum...
Year: 1997 Genre: Simulation
business simulation city building humour management real-time simulationAnno 1602: Creation of a New World is a construction, management, and business simulation developed by Max Design. It was published in 1998 by Sunflowers Interactive in Europe. In ...
business simulation city building isometric management naval real-time strategyHorde: The Northern Wind (in Russian, Orda: Severnyi Veter) is a fantasy real-time strategy game developed by 7th BitLabs. It was published by Buka in 1999 for Windows..
city building fantasy management medieval rts strategyStronghold is a real-time strategy game developed by Stormfront Studios and published by Strategic Simulations Inc. in 1993. This game is set in the Dungeons & Dragons fantasy univ...
business simulation city building fantasy management real-time strategySimCity, one of the most popular videogames of all time, is an open-ended city-building game designed by Will Wright and developed by Maxis. Wright started to create the game in 1985 on a Commodore 64 but never completed it.
Year: 1989 Genre: Simulation
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