GamesNostalgia

Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Fatal Racing

Fatal Racing

Author: Tasha - Published: 5 December 2017, 2:28 am

Whiplash (aka Fatal Racing) is a 3D stunt racing game developed by Gremlin Interactive and published by Interplay Entertainment in 1995 for DOS.

Like most racing games, the point is to reach that finish line first. The only things between you and the checkered flag are the crazy tracks and the opposing racers. Rather than racing alone, there are racing teams made up of 2 drivers. You can achieve victory by any means necessary. You can smash and crash into your opponents' cars to cause damage, as well as the occasional death. That's why Fatal Racing is often described as a mix between 4D Sports Driving and Destruction Derby.

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Disney's The Jungle Book

Disney

Author: GN Team - Published: 25 November 2017, 1:46 pm

Disney's The Jungle Book is a platformer created by Virgin Interactive (aka Virgin Games) based on the 1967 Disney animated film.

The team behind Aladdin (including David Bishop and programmer David Perry) was in charge of creating the game but David Perry never completed the game, he left Virgin and founded his company. The Genesis and DOS versions were then completed by Eurocom, while the Mega Drive and Game Gear versions were made by Syrox.

Despite this, the game is still well made and really enoyable, though it can't be considered a masterpiece like Disney's Aladdin.

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Scarabaeus

Scarabaeus

Author: GN Team - Published: 24 November 2017, 11:01 pm

Scarabaeus (Invaders of the Lost Tomb in the US) is a 3D search, puzzle-solving, and survival game developed by Andromeda Software. It was published in 1985 by Ariolasoft for the Commodore 64.

The game, designed by David Bishop (Disney's Aladdin, Wonderland, and more), is unique, and it has fascinating gameplay. After the cinematic intro, you enter the Pharoah's Lost Tomb, where you will have to find the Sacred emerald Scarabaeus. You can move forward or turn right and left with your joystick inside the maze. It's worth noticing that turning left and right does not generate a 90° rotation, such as in Dungeon Master or Eye of the Beholder. Instead, you rotate by 15°, so six movements are required to turn completely. This technique creates a 3D feeling that is much more realistic. Going back with the joystick will show you the map; helpful to see the ghost's position that you have to catch to get the hieroglyphs.

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Tyrian

Tyrian

Author: Tasha - Published: 19 November 2017, 2:41 am

Tyrian is a science fiction shoot-’em-up game developed by Eclipse Software and published by Epic MegaGames in 1995 for DOS. It became freeware in 2004 and has been ported to suit iPad and iPhone in 2010 and 2009, respectively. It was also re-released in 1999 as Tyrian 2000.

Taking on the role of space pilot, Trent Hawkins, you are sent on a mission to the planet Tyrian that goes tits up, and fast. After witnessing the death of his friend, Trent is now on the run from the evil corporation, MicroSol, who now want him dead. Trent manages to escape in a fighter and it’s up to him to save the universe. Tyrian has a surprisingly deep storyline for a game of its type and it will offer many surprises. Trent’s fighter is fully upgradable and you can change everything from hulls and shields to weapons and generators. Buy and sell multiple weapons and upgrades to build your ideal ship. Tyrian has many secret levels to discover, as well as 2 hidden difficulty settings. There is also an arcade mode than can be play single or two player.

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Supaplex

Supaplex

Author: Tasha - Published: 19 November 2017, 2:40 am

Supaplex is a puzzle game developed by Think!Ware Development and published by Digital Integration in 1991 for the Amiga and DOS.

Despite the fact the name sounds like a wrestling move, the game is intended to be a Boulder Dash clone. Instead of a little dude digging and dodging boulders, you play as Pac Man’s red cousin, eating computer innards and dodging round bombs. You have to travel around maze type levels and find all the ‘infotrons’ on each level in order to progress to the next. They kind of look like tri-color fidget spinners. Aside from the bomb hazards, other enemies and obstacles can be found inside the levels that differentiate it from Boulder Dash. It is possible to skip a triple set of levels, but the levels must otherwise be played in order.There are 111 original levels as well as a few fan-made ones.

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Assassin Special Edition

Assassin Special Edition

Author: Tasha - Published: 16 November 2017, 10:53 pm

Assassin is a sci fi action platform game developed by Psionic Systems and published by Team17 Software in 1992 for Amiga. It was followed 2 years later by Assassin: Special Edition, with quite a few changes. It draws inspiration from Turrican and Strider and has similar gameplay.

As the name would suggest you are an assassin sent on a mission to do what you do. After being dropped off by the chopper, you have to make your way through henchmen, robots and other dangers. With the ability to run, jump, and kung fu grip to walls and ceilings to climb (and flip), you’re pretty agile. Equipped with laser gun (that was a killer boomerang in the first version), travel deep into your enemy’s compound, disable his defenses, and snuff him out!

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