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Latest Game Reviews

Populous II: Trials of the Olympian Gods

Populous II: Trials of the Olympian Gods

Author: Tasha - Published: 1 August 2018, 2:30 am

Populous II: Trials of the Olympian Gods is a sandbox “god” game developed by Bullfrog and published by Electronic Arts in 1991 for the Amiga.

It has since been ported to several other platforms including Atari ST, SNES, MAC, and Windows. This is the sequel to the original Populous also created by Bullfrog and published by EA.

Populous II takes place on a backdrop of Greek Mythology. You play as one of Zeus’ many mortal children. Because everyone knows Zeus doesn’t know how to keep it in his pants. Like many of his children, you’re angry at Zeus and your goal is to battle your way through all the gods and take him down. Battling across multiple maps, you will have to amass followers and become strong enough to defeat the gods. Much like the first one, you need to alter the landscape to make it more livable for your followers and allow them to build and multiply. Populous II allows you to use a larger array of god powers to kill the opposing god’s followers and destroy their cities. You can also endow one of your followers with the power of the gods and have them do your bidding.

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Crazy Sue

Crazy Sue

Author: GN Team - Published: 31 July 2018, 11:14 am

Crazy Sue is a 2D platformer released as the Amiga Fun magazine cover disk in 1990. It was developed for the Amiga but later ported to the Commodore 64 and Atari ST.

The game was created by Hironymus Jumpshoe, Thorin Oakenshield, and DJ Braincrack, whose real identities are unknown.

The game is quite simple and made of 10 levels. The main character, Crazy Sue, can jump to avoid monsters or shoot lollipops at enemies to defend herself. The music is sweet, the graphics are ok, and the difficulty level is a bit too high, but this is a common problem for Amiga platformers. Not exactly a fantastic game, but good enough to get a sequel, Crazy Sue Goes On.

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Strife

Strife

Author: GN Team - Published: 28 July 2018, 3:15 pm

Strife is a sci-fi first-person shooter with RPG elements created by Rogue Entertainment and released for DOS in 1996 by Velocity Inc.

The game uses the Doom engine (also known as id Tech 1 engine) created by John Carmack; an engine also used by Hexen and Heretic, that's why the graphics are similar and somewhat a bit obsolete for 1996, compared to other fps such as Duke Nukem 3D. But Strife is not another Doom clone, it's a story-driven, nonlinear game, where acquiring information and talking with NPC is just as important as combat. Stealth is also an option when it's time to kill enemies; you can use in fact crossbows and daggers when you don't want to trigger the alarm. If you are a fan of Deus Ex, you now understand why many people consider Strife its precursor.

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Super Street Fighter II Turbo

Super Street Fighter II Turbo

Author: GN Team - Published: 28 July 2018, 2:20 am

Super Street Fighter II Turbo is a competitive fighting game created by Capcom and released initially as an arcade in 1994.

It is the fifth game in the Street Fighter 2 series, but only the third, after Street Fighter II and Super Street Fighter II: The New Challengers, to be ported to PC and Amiga. The DOS version was developed by Eurocom and released in 1995.

Compared to the original Street Fighter 2, this Super Turbo version offers four new characters (reaching a total of 16), new locations, and super combos. There is also a secret character called Akuma.

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Wolfenstein 3D

Wolfenstein 3D

Author: Tasha - Published: 27 July 2018, 9:36 pm

Wolfenstein 3D is a first-person shooter developed by Id Software and published by Apogee Software in 1992 for DOS. It has since been ported for several systems including PC-98, Mac, Windows, PlayStation 3, and Xbox 360.

The game was inspired by the 1980s Muse Software video game Castle Wolfenstein, a top-down infiltration game.

Wolfenstein 3D came out hot on the heels of the Commander Keen series and utilized the game engine created by John Cormack. It was pre-Doom, but you can see that many of the gameplay elements made their way into this future release. Playing as a captured allied spy, you must escape your Nazi captors and foil their plans for world domination. The game is broken down into six episodes which further break down into ten levels each. Eight regular levels, a boss level, and a secret level. Each level has a labyrinthian set up with lots of areas to explore, secrets to find, and enemies to blow away. You have a set number of lives, but it is possible to earn extra lives as you play.

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Tower of Babel

Tower of Babel

Author: GN Team - Published: 19 July 2018, 12:01 pm

Tower of Babel is a 3D puzzle game created by Pete Cooke initially in 1989 for Atari ST and ported to Amiga and Acorn 32-bit in 1990. The game was published by Rainbird Software.

Vaguely inspired by the biblical story of the tower, in this game, you control alien robots that were sent to help humans to build the tower, but in the end, were betrayed by our species (we know, never trust humans!)

There are different levels (towers), each with a different goal. Your robots have different abilities: push objects, destroy, or collect/operate devices. To solve the puzzles, you will have to use them correctly. Robots can also be programmed, which adds much depth to the gameplay.

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