GamesNostalgia

Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

K240

K240

Author: GN Team - Published: 12 June 2017, 1:18 am

K240 is a space strategy game developed by Celestial Software and published exclusively for the Amiga by Gremlin Graphics in 1994.

The game was designed by Graeme Ing, the author of Utopia: The Creation of a Nation, of which K240 can be considered a sequel. In this space city-building game, you start colonizing an asteroid field in sector K240, mining valuable ores, building power generators, and other facilities. You will have to manage the colonies, solving all the problems that might arise, including upset workers. But most importantly you will have to defend the colonies from other alien species, building fighters, rockets, and space stations. Building strong defenses will be necessary and sometimes it won't be enough, you will have to attack to destroy the enemy bases.

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Worms: The Director's Cut

Worms: The Director

Author: Tasha - Published: 8 June 2017, 12:46 am

Worms: The Director’s Cut is the sequel to the original Worms. It was developed by Team17 and published by Ocean Software in 1997. It was created exclusively for the Amiga with an AGA chipset.

Both games are turn-based strategy games centered around artillery warfare. The Director’s Cut takes the original engine from Worms and, of course, adds many elements. It also improves the graphics with 256 colors.

As the name would suggest, your playable troops and their enemies are part of the Lumbricidae family (or worms). Players get to command a team of four worms with customizable names. Your goal is to destroy all the other worms on the battlefield using any means necessary. This includes the use of such weapons as the Holy Hand Grenade, Kenny-on-a-rope, Priceless Ming Vase, and several other wild weapons. The terrain and climate of the battlefields vary, and there is also a level designer to create your own. The player can also control multiple other settings for combat, including changing the power level of weapons or adding a time limit to the match. You can take on other players or beat computer controlled worms, the choice is yours.

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Leander

Leander

Author: Tasha - Published: 5 June 2017, 12:15 am

Leander (a.k.a. Galahad) is a fantasy platform game developed by Traveller’s Tales and published by Psygnosis in 1991. It was released for the Amiga and Atari ST (1992 for Genesis). This was the first game for Traveller’s Tales but was similar to an earlier Psygnosis title, Shadow of the Beast.

You take the role of Leander, a name straight out of Greek mythology that fits the game's premise. I’m not sure the developers considered this when they made it; I’m just into mythology. Playing as Leander, a brave knight, you must rescue the princess from the evil Thanatos. Traveling across three worlds, Leander can jump from platform to platform and use his sword to thwart his enemies. He can also collect money and other items from them to purchase weapons and upgrade his armor. Try not to collect the skull icons, as these will summon a form of Thanatos that can only be killed using Rune Bombs. Leander must find a particular item in each level to activate the portal to move on to the next one. He combats a multitude of different enemies, including dragons, soldiers, wolves, and much more.

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Virus

Virus

Author: GN Team - Published: 4 June 2017, 1:52 am

Virus (known as Zarch when initially created for the Acorn Archimedes) is a 3d shooter designed by David Braben. It is one of the first real 3D games ever made.

Initially programmed by Braben as a demo called Lander, to show the capabilities of the Acorn computer, it later became a complete game, released in 1987 under the name of Zarch. One year later, the game was renamed Virus and ported to Amiga, ZX Spectrum, Atari ST, and DOS.

With enemies, trees, and buildings, drawn as polygons in real-time, shadows and lights, particle effects, and a complete 3d environment, Virus was definitely ahead of its time. Despite the difficulty level, the reviews were highly positive. Amiga Power voted Virus the 5th best game of all time in 1991. Many clones and sequels were released in the following years, the best one is probably V2000, created 10 years later by Frontier Developments for Windows and Playstation.

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Ultima Underworld II: Labyrinth of Worlds

Ultima Underworld II: Labyrinth of Worlds

Author: Tasha - Published: 1 June 2017, 9:38 pm

Ultima Underworld II: Labyrinth of Worlds (or simply Ultima Underworld 2) is the sequel to Ultima Underworld: The Stygian Abyss. It was developed by Looking Glass Technologies and published by Origin Systems in 1993.

Ultima Underworld 2 uses an improved version of the first one’s game engine, but is larger in size and scope. The world is much more interactive than the original, but keeps the first person perspective and nonlinear emergent gameplay.

The game is, of course, set in the Ultima universe and just like in the other games you control the ‘Avatar.’ Believing that the Guardian is defeated, you are invited to a celebration. However, like most evil baddies, the Guardian is far from down and comes back with a vengeance. After trapping everyone inside the castle the Guardian inadvertently opens portals to other dimensions. The Avatar must now travels to these dimensions and free the worlds from the Guardian’s influence in order to stop him.

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Rodland

Rodland

Author: Tasha - Published: 31 May 2017, 8:02 pm

Rodland (aka Rod-Land or Rod Land) is a platformer developed and published by Jaleco in 1990 initially in arcades only. In the following years, it was ported to multiple other platforms, including Amiga, Atari ST, NES, Commodore 64, and ZX Spectrum by The Sales Curve. It has a sequel called Soldam, which is more of a puzzle game than Rod Land.

In this anime-style ladder climber, you take control of two sibling fairies who are on a quest to rescue their mother. Taking its own name quite literally, you use a magic wand, or rod if you will, and use it to defeat your enemies. You don’t necessarily whack the enemies with the rod directly, you grab them with magic and slam them on the ground until death. Brutality has never looked so adorable. The rod is not the only tool for enemy slaying as some enemies drop other weapons, such as bombs, once they die. Your wand can also be used to manifest ladders to climb around the levels with.

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