Author: GN Team - Published: 18 September 2018, 1:14 am
Speedball is a video game created by The Bitmap Brothers based on a violent futuristic sport and probably inspired by the 1975 sci-fi movie Rollerball.
Initially developed for Amiga and published in 1988, the game was later ported to Atari ST, Commodore 64, and DOS. A SEGA Master System and an NES version were also released later.
The game is a sort of mix between hockey and five-a-side football. The Bitmap Brothers created an innovative and revolutionary game, considering the time. The music by David Whittaker and the graphics by Mark Coleman (Gods, Xenon 2: Megablast, Interphase) helped a lot, but the fast and furious gameplay is what gamers really appreciated.
Read MoreAuthor: GN Team - Published: 2 September 2018, 9:38 pm
Totally Tiny Arcade is an amazing collection of 27 mini-games inspired by the most popular arcade games of the '80s.
It was created by the programmer Joe Lesko and it was released for free in 2007. With Joystick Johnny you will have to play new versions of Robotron: 2084, Pac Man, Frogger, Asteroids, Space Invaders, Lunar Lander, and many others. We are not talking about clones: the graphics are different, and the gameplay is designed for quick matches so that you can pass from one game to the other one quickly. Despite the game being released for Windows only, we made the Mac version for you. Simple game, but a lot of fun. Try it and see for yourself!
Read MoreAuthor: GN Team - Published: 1 September 2018, 2:07 pm
Railroad Tycoon Deluxe is an updated version of Sid Meier's Railroad Tycoon, published by Microprose in 1993, three years after the original game.
While the original game was released for several platforms, including Amiga, Macintosh, and Atari ST, the Deluxe version was created for DOS only. Sid Meier, the designer of the original game, was not involved.
This enhanced version features hi-res 640x400 16 color graphics, new sound effects, and new maps (South America, Africa), new locomotives, and more.
Read MoreAuthor: GN Team - Published: 29 August 2018, 1:05 am
Interphase is a 3D shooter/strategy game created by The Assembly Line and published by Image Works (Mirrorsoft) in 1989 for the Amiga and Atari ST. Later, it was ported to DOS.
Designed by Dean Lester and Simon Knight, Interphase is one of the best cyberpunk games of the 16-bit age.
Adrian Stephens entirely programmed it. He first developed the code on an Amstrad CPC and then converted it to run on the Amiga and ST microprocessors. The result is a fast engine that gives you freedom of movement in a 3D environment designed with filled polygons. That's why many consider Interphase a kind of precursor to Descent.
Read MoreAuthor: GN Team - Published: 26 August 2018, 2:35 pm
James Pond 2: Codename Robocod is a platformer created by Vectordean in 1991 as a sequel to James Pond: Underwater Agent.
The game was initially developed for Amiga, Atari ST, and Sega Genesis, but it was later ported to Commodore 64, DOS, Game Boy, Game Gear, Master System, SNES, and Amiga CD32. It was a much bigger success compared to its predecessor. Almost entirely designed and programmed by Chris Sorrell, the title features James Pond with a particular robotic suit that allows him to stretch to reach high locations. He can jump on the enemies to defeat them. All levels are set on places related to the world of toys.
Read MoreAuthor: GN Team - Published: 21 August 2018, 8:07 pm
Driller, also known as Space Station Oblivion, is a 3D strategy/puzzler created by Incentive Software. It was initially released in 1987 for the ZX Spectrum, Commodore 64, and Amstrad CPC. In 1988, the Atari ST, Amiga, and DOS versions were released.
It was the first game to use the 3D engine Freescape, later used in other titles such as Dark Side. The engine was quite innovative: not only did it allow free movements around a 3D environment, rendered with filled polygons, but it also supported looking up and down, as well as rotating left and right.
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