Computer games set in fantasy worlds have always played a central role in gaming history, evolving across different genres and platforms.
Computer games set in fantasy worlds have always played a central role in gaming history, evolving across different genres and platforms.
Ween: The Prophecy (or just Prophecy in the US) is a point-and-click adventure game developed and published by Coktel Vision. It was released in 1992 for Amiga, DOS, and Atari ST. ...
adventure clicker fantasy first-person graphic adventure point and clickDragonstone is an action-adventure/action RPG created by Core Design for the Amiga and released in 1994. It's considered a sequel to Darkmere: The Nightmare's Begun, although the two games are pretty different.
Year: 1994 Genre: Role Playing
action-adventure adventure-rpg amiga original game fantasy sword and sorcery top-downAlbion is a science fiction RPG that was developed and published by Blue Byte in 1995 for DOS. Interestingly, the team that created the games Amberstar and Ambermoon created this game in a move from Thalion to Blue Byte.
Year: 1995 Genre: Role Playing
3d rpg fantasy party-based rpg science fiction turn-based rpgIshar 3: The Seven Gates of Infinity is the last installment in the Ishar RPG series, and it was developed and published by Silmarils. It was released in 1994 for Amiga, Atari ST, and DOS.
Year: 1994 Genre: Role Playing
aga dungeon crawler fantasy first-person real-time rpg sword and sorceryKing's Quest III: To Heir is Human is the third chapter of the popular graphic adventure series written and designed by Roberta Williams. Like the other games, it was published by Sierra On-Line.
adventure agi engine apple 2 original game fantasy graphic adventure point and clickKing's Quest is a graphic adventure created by Roberta Williams in 1983, initially for the IBM PCjr. Later, it was ported to many platforms, including Apple II, Amiga, Atari ST, MS-DOS, and others.
adventure agi engine fantasy graphic adventure point and clickWizardry: Bane of the Cosmic Forge, the sixth entry into the Wizardry series. It is a fantasy role-playing game developed and published by Sir-tech Software in 1990, originally for DOS.
Year: 1990 Genre: Role Playing
dungeon crawler fantasy party-based rpg sword and sorcery turn-based rpgCapital Punishment is an original Amiga fighting game developed in 1996 by clickBOOM Interactive for Amiga AGA models only. If you're here without knowing this entry, let me ask you a few questions.
2 players aga amiga original game brawler competitive fantasy fighting multiplayerDark Sun: Shattered Lands is a computer RPG set in the AD&D universe, created by Strategic Simulations Inc in 1993 for DOS only. Being based on the AD&D campaign known as Dark Sun, it is set in the desert world of Athas.
Year: 1993 Genre: Role Playing
d&d fantasy isometric rpg party-based rpg turn-based rpg wastelandWizardry: Proving Grounds of the Mad Overlord is the first chapter of the popular series of role-playing computer games. This simple dungeon crawler inspired by Dungeons & Dragons was developed by Andrew C.
Year: 1984 Genre: Role Playing
apple 2 original game dungeon crawler fantasy party-based role-playing rpg turn-based rpgZork III: The Dungeon Master is the third and final chapter of the Zork classic trilogy, and one of the most famous text adventures ever created. Published by Infocom, it was relea...
adventure fantasy text adventureRistar is a classic action platformer game developed by SEGA for the Mega Drive/Genesis console in 1995. The same team behind the legendary Sonic created this cartoon-style platformer.
Year: 1995 Genre: Platformer
cartoon fantasy genesis original game hop and bop platformer science fiction side-scrollingWhere Time Stood Still is an isometric arcade adventure game developed by Denton Designs and published by Ocean Software in 1987. The game was developed *exclusively* for ZX Spectrum 128K, Atari ST, and MS-DOS.
action-adventure fantasy history isometric action-adventure party-based prehistoric reverse engineered unofficial port