Author: GN Team - Published: 16 November 2019, 3:17 pm
Fade to Black is a 3D action-adventure created by Delphine Software and published in 1995 by Electronic Arts for PC and Playstation. It's the sequel to the popular 1992 cinematic platformer Flashback.
The game was designed by the author of Flashback: The Quest for Identity, game designer Paul Cuisset, also the creator of Future Wars: Time Travellers and Cruise for a Corpse. Fade to Black continues the plot of Flashback, with Conrad, the hero of the previous game, imprisoned by the evil Morphs, the aliens that he defeated 50 years ago.
Read MoreAuthor: GN Team - Published: 13 November 2019, 2:40 am
The Addams Family is a licensed platformer created by Ocean for the SNES, Amiga, Atari ST in 1992. It was ported to Sega Genesis in 1993. Ocean also made similar versions of the game for 8-bit platforms, like Commodore 64, Game Boy, ZX Spectrum, Sega Master System.
In the game, inspired by the movie of the same name released in 1991, you are Gomez, and you have to save the rest of the family: Morticia, Pugsley, Wednesday, Granny, and Uncle Fester. There is no shooting; this is a pure platformer, with a mechanic, in part, inspired by Super Mario. In fact, you have to kill enemies with a jump on their heads. But the gameplay is nonlinear and could also be defined as "Metroidvania." Gomez can explore the house freely without needing to follow a specific order. There are also plenty of secret passages and side levels. A door that was leading to the room may lead to another place the next time you open it, which makes the task of visiting this vast mansion very hard.
Read MoreAuthor: GN Team - Published: 10 November 2019, 4:18 pm
Fantasy World Dizzy is the sequel to Treasure Island Dizzy and the third game in the Dizzy series. Dizzy is an action-adventure platformer created by Codemasters initially for the ZX Spectrum and Amstrad CPC.
The series, whose hero is an egg, was designed and coded by two brothers known as the "Oliver Twins": Andrew Nicholas Oliver and Philip Edward Oliver. The series started in 1987 with Dizzy: The Ultimate Cartoon Adventure. It's not a simple platformer, because Dizzy needs to explore the world, collect items, talk with other characters, and solve puzzles.
Read MoreAuthor: GN Team - Published: 9 November 2019, 3:59 pm
Myst is a first-person graphic adventure created by Cyan and published by Brøderbund in 1993 for Macintosh and Windows 3x.
The game was incredibly successful, and it was ported later to 3DO, Amiga, CD-i, Playstation, SEGA Saturn, and many other platforms.
The player controls The Stranger, magically transported into the Myst island. He will have to explore the island and solve its many mysteries and puzzles. Somehow it reminds me of an interactive book rather than a video game. There are also several possible endings, depending on the player's choices.
Read MoreAuthor: GN Team - Published: 6 November 2019, 2:22 am
Uridium 2 is a sci-fi horizontal-scrolling shoot 'em up created by Graftgold for the Amiga and published by Renegade in 1993.
The first Uridium was created for the Commodore 64, and it became one of the most popular shooters not only on the Commodore computer but in all 8-bit platforms.
Andrew Braybrook, the original author of the game, was responsible for coding this sequel. Actually, it's more an "enhanced remake" rather than a sequel since it's mostly the same game, just bigger and better.
In Uridium 2, you control a Manta Class Fighter, and you need to destroy 4 massive enemy dreadnoughts. To do that, you will have to survive waves of enemies and then find a way to land and plant bombs. As in the original game, the ship can change direction and move both to the left and the right, making the mechanics more peculiar.
Read MoreAuthor: GN Team - Published: 4 November 2019, 2:13 am
Backyard Baseball is a baseball game created by Humongous Entertainment and released for Windows and Macintosh in 1997.
It's the first of a long series of successful titles, the last one of which was released in 2015.
The idea of a videogame about kids playing baseball was developed by Nick Mirkovich, illustrator and animator. He presented the concept to the legendary Ron Gilbert (not only the creator of Maniac Mansion but also the founder of Humongous), and after a while, he approved. The design team was made of Mirkovich, Richard Moe (a programmer), and Mark Peyser (a graphic designer).
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