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Chaos Strikes Back is the sequel/expansion to Dungeon Master, one of the first examples of dungeon crawling RPG. It was released in 1989 on several platforms, including Atari ST, Amiga, X68000, PC-98, FM Towns, and MS-DOS.
Year: 1989 Genre: Role Playing
atari st original dungeon crawler fantasy mission real-time rpg sword and sorceryCaesar is a historical city-building strategy game designed by David Lester at Impression Games and released originally for the Amiga in 1992. It was later ported to DOS, Atari ST, and Macintosh.
amiga original game business simulation city building classical antiquity history management real-time roman strategyUtopia the Creation of a Nation is a strategy game. It was published by Gremlin Graphics, and developed by Celestial Software. It was released in 1991. The game was released for MS DOS, Atari ST, Amiga, and later the Nintendo NES.
business simulation management real-time science fiction sim city strategySilent Service is a warfare submarine simulator designed by legendary Canadian video game creator Sid Meier. MicroProse, the company co-founded by Sid Meier - known for the acclaim...
Year: 1986 Genre: Simulation
history military naval real-time simulation submarine tactics vehicular combat simulator war ww2Harpoon is a naval wargame created by Three-Sixty Pacific and published for MS-DOS in 1989, then ported to Amiga and Macintosh in 1990. Former naval officer Larry Bond took inspira...
Year: 1989 Genre: Simulation
boardgame conversion cold war naval real-time simulation war wargameIshar: Legend of the Fortress is a fantasy RPG developed and published by Silmarils in 1992 for DOS, Amiga, and Atari ST. It was part of a trilogy that includes Ishar 2: Messengers of Doom and Ishar 3: The Seven Gates of Infinity.
Year: 1992 Genre: Role Playing
aga dungeon crawler fantasy party-based real-time rpg sword and sorceryLittle Computer People is an incredibly advanced life simulation game created in 1985 by David Crane. It was released by Activision for the Commodore 64, ZX Spectrum, Atari ST, and Apple II.
Year: 1985 Genre: Simulation
c64 original game cards commodore 64 real-time simulation virtual lifeStar Control II is the sci-fi strategy game sequel to the original Star Control. It was developed by Toys for Bob and published by Accolade in 1992. Initially released for MS-DOS, it was ported to 3DO in 1994.
4x mini-games real-time science fiction space exploration space flight strategyStonekeep is a role-playing dungeon crawler developed and published by Interplay for the PC in 1995. The designer Peter Oliphant planned to complete the game in just nine months, b...
Year: 1995 Genre: Role Playing
dungeon crawler fantasy party-based real-time rpgFantasy Empires is a fantasy role-playing strategy game developed by Silicon Knights and published by Strategic Simulations in 1993 for DOS. The game is set in the Dungeons & Drago...
d&d fantasy real-time strategy strategy-rpgQuest for Glory II: Trial by Fire is the second chapter of the fantasy adventure/RPG series created by Corey and Lori Ann Cole for Sierra On-Line. Trial by Fire was developed and published in 1990 for DOS and Amiga.
adventure adventure-rpg fantasy graphic adventure point and click real-timeSupremacy (called Overlord in the US) is a real-time strategy game developed by Probe Software and released for the Amiga and Atari ST in 1990. In 1991 it was ported to MS-DOS and Commodore 64.
amiga original game real-time science fiction space space exploration space management strategyEye of the Beholder II: The Legend of Darkmoon is a role-playing game developed by Westwood Associates and the sequel to Eye of the Beholder. It used a improved version of the fi...
Year: 1991 Genre: Role Playing
d&d dungeon crawler fantasy forgotten realms real-time role-playing rpg sword and sorceryCastles II: Siege and Conquest is a strategy game designed and developed by Quicksilver Software for the Macintosh, Amiga, and DOS. The game was released for MS-DOS and later porte...
amiga cd32 city building fantasy history map-based historical medieval real-time rts strategy