Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Master of Orion is a 4X science fiction turn-based strategy game developed by SimTex and published by MicroProse in 1993 for Dos and Mac. This title pretty much invented 4X (explore, expand, exploit, exterminate) as a genre.
4x management science fiction strategy turn-based strategyScorched Earth is a turn-based artillery game developed by Wendell Hicken for DOS and released originally as shareware in 1991. Up to 9 players can fight against each other, contro...
artillery real-time shareware strategy turn-based strategyMaster of Orion II: Battle At Antares, the sequel to Master of Orion, is a turn-based 4x space empire game designed by Steve Barcia and Ken Burd. The popular strategy game was developed by Simtex.
4x management science fiction space exploration strategy turn-based strategyPopulous II: Trials of the Olympian Gods is a sandbox “god” game developed by Bullfrog and published by Electronic Arts in 1991 for the Amiga. It has since been ported to sever...
2 players amiga original game classical antiquity fantasy god game management mythology real-time strategyLords of the Realm is a turn-based strategy game developed and published by Impressions Games in 1994. Initially released for the Amiga and MS-DOS, it was ported to Windows three years later.
aga europe history hotseat management medieval multiplayer strategy turn-based strategyOutpost is a space colonization strategy game created by Sierra and released in 1994 for Windows 3x and Macintosh. As in many other science fiction classics, Earth will be destroye...
4x isometric real-time science fiction space exploration space sim strategyMaster of Magic is a fantasy turn-based strategy game created by Simtex and published by MicroProse in 1994 for MS-DOS. In this turn-based 4X strategy game, which some defined the ...
4x fantasy strategy turn-based strategyLords of the Realm II is a strategy meets resource management computer game developed by Impressions Games and published by Sierra On-Line in 1996. It is the second game in the series started with Lords of the Realm.
europe management medieval real-time strategy turn-based strategyPopulous is regarded by many as the first 'god' game, developed by Bullfrog and published by Electronic Arts in 1989. The game was designed by Peter Molyneux, with Bullfrog creatin...
2 players amiga original game business simulation god game management real-time strategyMillennia: Altered Destinies is a space strategy game designed by Ian Bird and published by Take-Two in 1995. Bird is the creator of Deuteros: The Next Millennium and Millennium: Return to Earth.
post-apocalyptic science fiction space sim strategyRailroad Tycoon Deluxe is an updated version of Sid Meier's Railroad Tycoon, published by Microprose in 1993, three years after the original game. While the original game was rel...
business simulation freeware management real-time simulation strategy trainBattle Isle 2, also known as Battle Isle 2200 in America, is a top-down turn based strategy game released in 1994. It was developed by Blue Byte Software, who also published the game in Europe.
science fiction strategy turn-based strategy wargameLaser Squad is a turn-based tactics video game developed by Julian Gollop with Target Games and initially released in 1988 for the ZX Spectrum. Later it was ported to the Commodore 64, Amstrad CPC, MSX, Amiga, and Atari ST.
science fiction squad management strategy turn-based strategy wargame zx spectrumJagged Alliance: Deadly Games is a turn-based tactics video game with RPG elements created by Sir-tech and released in 1996 for MS-DOS. It's a sequel/expansion to Jagged Alliance...
isometric multiplayer rpg elements squad management strategy strategy-rpg tactical-rpg turn-based strategy