Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Stronghold is a real-time strategy game developed by Stormfront Studios and published by Strategic Simulations Inc. in 1993. This game is set in the Dungeons & Dragons fantasy univ...
business simulation city building fantasy management real-time strategyWarlords, designed by Steve Fawkner and first released in 1990 for MS-DOS, is one of the foundational titles in the turn-based strategy genre. It predates many of the classics that would come later.
fantasy hotseat map-based historical multiplayer rpg elements strategy turn-based strategy wargameSyndicate: American Revolt is an expansion of the original action strategy game created by Bullfrog. It was released in 1993 for MS-DOS and one year later for the Amiga. The data d...
action strategy cyberpunk dystopia real-time science fiction squad management strategyWar Planets: Age of Chaos is a sci-fi real-time strategy game set in the War Planets universe created by the toy company Trendmasters. The game, created by Trendmasters itself, was...
aliens licensed real-time rts science fiction strategy warWing Commander: Armada is a turn-based 3d strategy game set in the universe of Wing Commander. It was created by Origin Systems and released in 1994 for PC MS-DOS. It's the first Wing Commander game to feature a multiplayer mode.
science fiction space flight strategy turn-based strategyX-COM Apocalypse is the third entry into the X-COM series, developed by Mythos Games and published by MicroProse for DOS and Windows in 1997. Apocalypse utilizes the same Cityscape...
aliens real-time science fiction squad management strategy tactical-rpg turn-based strategyGenesia (the US version was called Ultimate Domain) is a strategy game developed and published by Microids for the Amiga in 1993. The game was later picked up by Software Toolworks and ported out to the IBM PC.
amiga original game amos business simulation fantasy hotseat isometric management multiplayer strategyWarlords II is the successor to the original Warlords, and it was developed and published by Strategic Studies Group in 1993 for DOS. It later made its way onto Mac and then eventually Windows Mobile.
fantasy rpg elements strategy turn-based strategy wargameThe Settlers II: Veni, Vidi, Vici is the second chapter of the popular series of city building real time strategy games created by Blue Byte software. It was published by Blue Byte...
business simulation city building classical antiquity real-time rts strategyStar Control II is the sci-fi strategy game sequel to the original Star Control. It was developed by Toys for Bob and published by Accolade in 1992. Initially released for MS-DOS, it was ported to 3DO in 1994.
4x mini-games real-time science fiction space exploration space flight strategyZeppelin: Giants of the Sky is a business simulation/strategy game developed by Ikarion and published by Microprose in 1995 for Amiga and MS-DOS. that puts you in charge of a Zeppelin company in 1900.
aviation belle époque business simulation history interwar management strategyX-COM: Terror from the Deep is a turn-based strategy game developed and published by MicroProse in 1995 for the PC. It is the sequel to UFO: Enemy Unknown. This follow-up to the ...
procedurally generated science fiction squad management strategy tactical-rpg turn-based strategy warX-COM: UFO Defense (UFO: Enemy Unknown in Europe) is a science fiction strategy game developed by Mythos Games. It was published by MicroProse Software (Geoff Crammond’s former company) and released for Amiga and DOS in 1994.
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