Sid Meier's Civilization II is the second chapter of the most famous turn-based strategy video game ever created. The game's objective is to "Build an empire to stand the test of time".
X-COM: UFO Defense (UFO: Enemy Unknown in Europe) is a science fiction strategy game developed by Mythos Games and published by MicroProse Software (Geoff Crammond’s former company) and released for Amiga and DOS in 1994.
Master of Magic is a fantasy turn-based strategy game created by Simtex and published by MicroProse in 1994 for MS-DOS. In this turn-based 4X strategy game, that some defined th...
Master of Orion II: Battle At Antares, the sequel to Master of Orion, is a popular turn-based 4x space empire game designed by Steve Barcia and Ken Burd and developed by Simtex. Th...
Lords of the Realm II is a strategy meets resource management computer game developed by Impressions Games and published by Sierra On-Line in 1996. It is the second game in the Lords of the Realm series.
Heroes of Might and Magic is a fantasy role-playing game developed and published by New World Computing in 1995 for DOS. This game is strongly based on King’s Bounty, another game by New World Computing.
Sid Meier's Colonization is a strategy game themed on the European colonization of the New World, starting from the Discovery of America in 1492. The player has time until 1850 to reach independence.
Sid Meier's Civilization is a turn-based "4X"-type strategy video game created by Sid Meier and Bruce Shelley for MicroProse in 1991. The game's objective is to "Build an empire to stand the test of time".
Master of Orion is a 4X science fiction turn-based strategy game developed by SimTex and published by MicroProse in 1993 for Dos and Mac. This title pretty much invented 4X (explore, expand, exploit, exterminate) as a genre.