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Roadwar Europa is a futuristic turn-based strategy game designed by Jeff Johnson and developed for the Apple II and Commodore 64. It was released initially in 1986 and published by Strategic Simulations Inc.
apple 2 original game mutants post-apocalyptic science fiction strategy turn-based strategy wargameLeisure Suit Larry in the Land of the Lounge Lizards is the first game in the series of adult-oriented adventures created by Al Lowe. Not many know that this game was a graphical a...
adult adventure agi engine comedy graphic adventure humour text parserXevious is a vertical scrolling shooter arcade released by Namco in 1982 and ported to multiple platforms. There were releases for MSX, ZX Spectrum, Commodore 64, Amstrad CPC, and Apple II.
arcade coin-op conversion science fiction shooter v-scrolling shoot-em upStarglider is a 3D space shooter created by the young programmer Jez San and published by Rainbird in 1986. It was released for the Commodore 64, Atari ST, Apple II, ZX Spectrum, and other computers.
3d atari st original first-person shooter space space combat sim space flight wireframeThe Guild of Thieves is a text adventure with images created by Magnetic Scrolls and released in 1987 for several home computers. Thanks to the portable game engine, the adventure ...
adventure flip-screen text adventure with pictures text parserAliens: Alien 2 is a platform shooter created by Squaresoft and released exclusively in Japan for MSX computers. As you can imagine from the title, it's the official videogame base...
aliens horror licensed movies msx original game platform-shooter run and gun shooterSinbad and the Throne of the Falcon is an action-adventure published by Cinemaware initially in 1987 for the Amiga. The game was entirely created by Bill Williams, also known for the excellent Mind Walker, released one year before.
action-adventure amiga original game arabian cinematic adventure fairy tale middle east mini-games naval pirates reverse engineered unofficial portThe Karate Kid: Part II is a beat-em-up based on the popular movie of the '80s with Ralph Macchio and Pat Morita. The game was created by Steve Bak and Pete Lyon and published by MicroDeal in 1987 for the Amiga and Atari ST.
2 players brawler fighting flip-screen licensed martial arts movies versusMike Tyson’s Punch-Out! is one of the most iconic boxing games and was developed and published by Nintendo in 1987 for the NES. In addition to being a classic icon, it is also one of the best-selling games of all time.
boxing fighting licensed nes original game sportsBeyond Zork: The Coconut of Quendor is a text-based adventure game developed and published by Infocom in 1987. It was released for MS-DOS, Amiga, Apple II, Apple IIGS, Atari ST, Commodore 128, and Macintosh.
adventure fantasy interactive fiction rpg elements text adventure text parserThexder is a platform shooter videogame developed by Game Arts and released for DOS, Amiga, Apple II, MSX and several other platforms in 1987. You control a robot that can transform into a jet.
anime battlemech mecha platform-shooter run and gun science fiction shooterNemesis 2 is a side-scrolling shoot-em-up developed by Konami for the MSX computer system and released in 1987. Known as Gradius 2 in Japan, the game represents Konami's ambitious ...
arcade h-scrolling shoot-em up hotseat msx original game science fiction shooter side-scrollingPhantasie III: The Wrath of Nikademus is the third chapter of the RPG series designed by Winston Douglas Wood for the SSI. Strangely, the second game was never ported to the Amiga, so after the first one, we go directly to the third.
Year: 1987 Genre: Role Playing
fantasy rpg top-down top-down rpg turn-based rpg wandererWhere Time Stood Still is an isometric arcade adventure game developed by Denton Designs and published by Ocean Software in 1987. The game was developed *exclusively* for ZX Spectrum 128K, Atari ST, and MS-DOS.
action-adventure fantasy history isometric action-adventure party-based prehistoric reverse engineered unofficial port