Where Time Stood Still is an isometric arcade adventure game developed by Denton Designs and published by Ocean Software in 1987. The game was developed *exclusively* for ZX Spectrum 128K, Atari ST, and MS-DOS.
action-adventure fantasy history isometric action-adventure party-based prehistoric reverse engineered unofficial portCrazy Cars is an arcade racing game developed and published by Titus France in 1987, initially for the Amiga. It was ported to multiple other systems the following year. It saw two sequels making it an entire series.
2d racing sim amiga original game automobile driving racing street racingFlight Simulator II is the second iteration of the flight simulator series created by subLOGIC. The series started in 1979 with the first Flight Simulator for the Apple II. Flight ...
Year: 1987 Genre: Simulation
2 players aviation flight sim multiplayer simulation war ww1Leisure Suit Larry in the Land of the Lounge Lizards is the first game in the series of adult-oriented adventures created by Al Lowe. Not many know that this game was a graphical a...
adult adventure agi engine comedy graphic adventure humour text parserEmerald Mine is a Boulder Dash clone created by Kingsoft in 1987 for the Amiga and later ported to Commodore 64. The mechanics are well known: you have to collect the emeralds di...
2 players amiga original game arcade boulder dash variants clone co-op maze chaseWizball is a shooter/platformer with horizontal scrolling created by Sensible Software for the Commodore 64 in 1987. The game was designed by Jon Hare, whose name is tied to the Sensible Soccer series, and his co-founder Chris Yates.
2 players c64 original game commodore 64 multiplayer non-linear platform-shooter shooterBarbarian is an action game created by Psygnosis initially for the Amiga and released in 1987. It was later ported to Amstrad CPC, Atari ST, Commodore 64, DOS, and other platforms.
amiga original game barbarian brawler fantasy progressive beat-em-up side-scrolling sword and sorceryBeyond Zork: The Coconut of Quendor is a text-based adventure game developed and published by Infocom in 1987. It was released for MS-DOS, Amiga, Apple II, Apple IIGS, Atari ST, Commodore 128, and Macintosh.
adventure fantasy interactive fiction rpg elements text adventure text parserAliens: Alien 2 is a platform shooter created by Squaresoft and released exclusively in Japan for MSX computers. As you can imagine from the title, it's the official videogame base...
aliens horror licensed movies msx original game platform-shooter run and gun shooterPolice Quest: In Pursuit of the Death Angel is a simulation/adventure game produced by Jim Walls (a former Police Officer) for Sierra On-Line. It was originally released in 1987 an...
adventure agi engine crime & punishment detective graphic adventure mystery north america point and clickKing's Quest II: Romancing the Throne is the second chapter in the famous series of fantasy graphic adventures created by Sierra Online. Published in 1985 for Atari ST and Apple II...
adventure agi engine fantasy graphic adventure point and clickSid Meier’s Pirates! is the original award-winning pirate life simulation game developed and published by MicroProse in 1987 for the Commodore 64. It was also released for the Apple II, Amstrad CPC, and PC Booster.
Year: 1987 Genre: Simulation
action strategy action-adventure caribbean history naval open world pirates real-time simulationThe Last Ninja is an action adventure game developed and published by System 3 Software and released in 1987 for the Commodore 64. It was ported to several other systems in subsequent years.
brawler commodore 64 isometric japan martial arts progressive beat-em-upPorts of Call is a business/strategy game created by Rolf-Dieter Klein and Martin Ulrich in 1987 for the Amiga. The game was ported a few years later to MS-DOS. This title is an absolute classic.
amiga original game business simulation hotseat multiplayer naval strategy trading