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Castlevania, released in 1987 in North America for the NES, marked the beginning of one of Konami’s most iconic franchises. Designed by Hitoshi Akamatsu (as later confirmed throu...
action-adventure brawler dark fantasy horror nes original game progressive beat-em-up side-scrolling vampiresFade to Black is a 3D action-adventure created by Delphine Software and published in 1995 by Electronic Arts for PC and Playstation. It's the sequel to the popular 1992 cinematic platformer Flashback.
3d action-adventure action-adventure aliens motion capture polygons science fictionRayman 2: The Great Escape is an adventure platformer developed by Ubi Studios UK and released in 2001 by Ubisoft for Game Boy Color. This portable adaptation of Michel Ancel's cel...
Year: 2001 Genre: Platformer
2d action-adventure cartoon comedy game boy original game hop and bop platformer side-scrollingTreasure Island Dizzy is a 2D platform-adventure developed by The Highlanders. It was published by Codemasters initially in 1988 for ZX Spectrum, then ported to Atari ST, Amiga, and Commodore 64.
Year: 1989 Genre: Platformer
action-adventure flip-screen platform-adventure platformerPersian Gulf Inferno is a platformer/action adventure created by the Danish studio Parsec. It was released in 1989 for the Amiga and later ported to Atari ST and Commodore 64. In t...
action-adventure amiga original game disaster platform-shooter side-scrollingHeart Of The Alien Redux for Amiga is a reverse-engineered version of the original SEGA CD game. Heart of the Alien is the sequel to the famous Another World (aka Out of this Wor...
action-adventure aliens cinematic cinematic platformer flip-screen hand-drawn animations reverse engineered science fictionHunter is a 3D action-adventure created by Paul Holmes and published by Activision in 1991 for the Amiga and Atari ST. It is considered the first successful example of a "sandbox" video game based on free-roaming in a 3d environment.
3d action-adventure amiga original game helicopter naval sandbox tank virtual worldCastle Wolfenstein is a stealth shooter developed and published by Muse Software in 1981 for the Apple II. It made its way onto the Atari 8-bit and Commodore 64 in 1983 and DOS in 1984.
action-adventure apple 2 original game stealth top-down action ww2Elf is a fantasy platformer/action-adventure developed by Nirvana Systems and released for the Amiga and Atari ST in 1991 and DOS in 1992. Unlike many other titles published by Ocean, this is an original game, not a licensed one.
action-adventure fantasy multi-directional platform-shooterSinbad and the Throne of the Falcon is an action-adventure published by Cinemaware initially in 1987 for the Amiga. The game was entirely created by Bill Williams, also known for the excellent Mind Walker, released one year before.
action-adventure amiga original game arabian cinematic adventure fairy tale middle east mini-games naval pirates reverse engineered unofficial portEcco the Dolphin (or, simply, Ecco) is an action-adventure game developed by Ed Annunziata and the Hungarian company Novotrade. It was released in 1992 as a Sega Genesis (aka Mega ...
action-adventure genesis original game non-linear platform-adventure underwaterThe Godfather is the official videogame of the Francis Ford Coppola film released in 1972. The game was developed by Creative Materials and published by U.S. Gold in 1992 for Amiga, Atari ST, and MS-DOS.
action-adventure crime & punishment licensed movies multi-type side-scrollingMagic Carpet 2: The Netherworlds, developed by Bullfrog Productions, is the direct sequel to the groundbreaking Magic Carpet. The game was published by Electronic Arts in 1996, two years after the predecessor.
Year: 1995 Genre: Simulation
3d action-adventure fantasy flight sim simulationAshes of Empire (also known as Fallen Empire) is an action-adventure published by Mirage originally for the Amiga in 1992. The game was designed by Mike Singleton, the author of Midwinter and Midwinter II: Flames Of Freedom.
3d action-adventure adventure-strategy amiga original game management political polygons virtual world