Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Castles is a video game developed by Quicksilver and published by Interplay in 1991 and 1992 for Amiga, Atari ST, and DOS. Castles is a unique blend of strategy, resource management, and medieval warfare.
city building fantasy historical battle history isometric management map-based historical medieval strategyBattle Isle 2, also known as Battle Isle 2200 in America, is a top-down turn based strategy game released in 1994. It was developed by Blue Byte Software, who also published the game in Europe.
science fiction strategy turn-based wargameBattle Chess 4000 is part of the Battle Chess series based on the classic board game Chess. It was developed and published by Interplay in 1992 for DOS only. For those unfamiliar w...
boardgame conversion chess science fiction strategyMaster of Orion II: Battle At Antares, the sequel to Master of Orion, is a turn-based 4x space empire game designed by Steve Barcia and Ken Burd. The popular strategy game was developed by Simtex.
4x management science fiction space strategy turn-basedStronghold is a real-time strategy game developed by Stormfront Studios and published by Strategic Simulations Inc. in 1993. This game is set in the Dungeons & Dragons fantasy univ...
business simulation city building fantasy management real-time strategyGenesia (the US version was called Ultimate Domain) is a strategy game developed and published by Microids for the Amiga in 1993. The game was later picked up by Software Toolworks and ported out to the IBM PC.
amiga original game amos business simulation fantasy hotseat isometric management multiplayer strategySupremacy (called Overlord in the US) is a real-time strategy game developed by Probe Software and released for the Amiga and Atari ST in 1990. In 1991 it was ported to MS-DOS and Commodore 64.
amiga original game real-time science fiction space space exploration space management strategyAscendancy is a sci fi turn-based strategy game developed and published by The Logic Factory in 1995 and released for DOS. It is referred to as a “4x” game, meaning explore, ex...
4x science fiction strategy turn-based strategyLords of the Realm II is a strategy meets resource management computer game developed by Impressions Games and published by Sierra On-Line in 1996. It is the second game in the series started with Lords of the Realm.
europe management medieval real-time strategy turn-based strategyBattle Chess II: Chinese Chess is a strategy game that was developed by Interplay and published by Electronic Arts in 1990 for the Amiga and MS-DOS. The beginning of chess can be t...
3d boardgame conversion chess strategyX-COM: UFO Defense (UFO: Enemy Unknown in Europe) is a science fiction strategy game developed by Mythos Games. It was published by MicroProse Software (Geoff Crammond’s former company) and released for Amiga and DOS in 1994.
aga aliens procedurally generated science fiction squad management strategy turn-based tactics twin-stick shooterZ (or Zed) is a sci-fi real-time strategy game developed by The Bitmap Brothers and published in 1996 for PC-MSDOS. The world of video games is really very intricate. We can notice...
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