Pharaoh is a city-building simulation game set in ancient Egypt, developed by Impressions Games. It was published by Sierra Entertainment in 1999 for Windows. The game uses the Caesar III engine, with a 2D isometric view.
ancient egypt business simulation city building construction simulation management real-time strategyCaesar III is a city-building historical sim created by Impression Games and published by Sierra in 1998. It's the third chapter of the popular series Caesar, created by David Lester.
business simulation city building classical antiquity europe history isometric management real-time roman strategyThe Incredible Machine is a puzzle game where the player has to assemble a Rube Goldberg-type contraption to solve a simple puzzle. It was developed by Jeff Tunnell Productions and published in 1993 for the PC by Sierra Entertainment.
flip-screen puzzle strategy puzzler rube goldberg machineNo One Lives Forever 2 is a first-person shooter with stealth elements created by Monolith and published by Sierra in 2002 for PC and Macintosh. As you may imagine, NOLF2 is the se...
3d action-adventure cold war espionage first-person fps humour shooter spy stealthKing's Quest VI: Heir Today, Gone Tomorrow is the sixth chapter in Sierra's King's Quest series of graphics adventures. The series started with King's Quest I: Quest for the Crown.
adventure fantasy graphic adventure point and clickHomeworld is a sci-fi real-time strategy/simulation game created by Relic Entertainment and published by Sierra in 1999 for Windows PC. The game concept is very straightforward: ta...
3d real-time rts science fiction simulation space management space sim strategyLode Runner: The Legend Returns is the sequel/remake of the original Lode Runner created by Douglas E Smith. It was developed by Presage Software and published by Sierra On-Line in 1994 for DOS, Mac, and Windows 3.
Year: 1994 Genre: Platformer
enhanced remakes flip-screen level editor platformerLords of the Realm II is a strategy meets resource management computer game developed by Impressions Games and published by Sierra On-Line in 1996. It is the second game in the series started with Lords of the Realm.
europe management medieval real-time strategy turn-based strategyGoblins Quest 3 is the third chapter of the Gobliiins puzzle games series developed by Coktel Vision. It was originally known as Goblins 3, but Sierra decided to rename it Goblins Quest to make it more in line with the other titles.
adventure fantasy graphic adventure humour point and clickCaesar II is a city building strategy game developed by Impressions Games and published by Sierra On-Line in 1995 for DOS and Windows. It was released for Mac in 1996. Starting in ...
business simulation city building classical antiquity construction simulation europe history management middle east real-time strategyKing's Quest V: Absence Makes the Heart Go Yonder! is the fifth chapter of the famous fantasy adventure series created by Roberta Williams. It was released in 1990 for MS-DOS, Amiga, Macintosh, and other platforms.
adventure fantasy graphic adventure point and clickThe Incredible Machine 2 was created by Jeff Tunnell and released in 1994 for DOS and the following year for Windows and Macintosh. It's the sequel to The Incredible Machine and ...
flip-screen paddle pong puzzle strategy puzzler rube goldberg machineGobliiins is the first adventure puzzle game in the franchise of the same name and was developed by Coktel Vision. It was published by Sierra in 1991-1992 for DOS and Amiga. Of cou...
adventure fantasy graphic adventure wizards and witchesKing’s Quest VII: The Princess Bride is the seventh installment in Roberta Williams’ King’s Quest series. It was developed and published by Sierra On-Line in 1994. Like the p...
adventure fantasy graphic adventure point and click