Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Reunion is a space strategy game created by the Hungarian studio Amnesty Design for the Amiga computers with AGA chipset and PC. It was released in 1994. The game follows the tradi...
aga city building management science fiction space management strategyConquest, developed by Sean O'Connor and released for Windows in 2004, is a streamlined turn-based strategy game ispired to Risk. Even if it draws direct inspiration from the cla...
boardgame conversion strategy war wargameIron Lord is a strategy-action-adventure game created by Ubi Soft, initially for the Atari ST. Later it was ported to Amstrad CPC, Commodore 64, MS-DOS, Amiga, Acorn 32-bit, and other platforms.
action strategy atari st original medieval mini-games strategy top-downDeath or Glory: The Battle of Morgan is a strategic-rpg fantasy game released by Software 2000 for the Amiga and DOS. The game stands out in the early 90s as a refined blend of tac...
amiga original game german only games strategy sword and sorcery turn-based strategyCenterbase is a strategy and simulation game developed by reLINE and released in 1992, exclusively for the Amiga. The game, also known as Centerbase: Science-Fiction Simulation, w...
Year: 1992 Genre: Simulation
amiga original game city building management science fiction simulation strategyLords of Chaos is a fantasy turn-based tactical RPG developed by Mythos Games, published for 8-bit platforms, including Commodore 64 and ZX Spectrum in 1990. It was then ported to the Amiga and Atari ST in 1991.
fantasy hotseat multiplayer strategy turn-based tactics wizards and witches zx spectrumWar Planets: Age of Chaos is a sci-fi real-time strategy game set in the War Planets universe created by the toy company Trendmasters. The game, created by Trendmasters itself, was...
aliens licensed real-time rts science fiction strategy warSanta Paravia and Fiumaccio is an early managerial simulation created by George Blank for the TSR-80 in 1978. The game's source code (written in BASIC) was published in SoftSide magazine.
basic language business simulation history hotseat management medieval multiplayer political resource management strategyWarrior of Rome II is a real-time strategy game developed by Micronet and released in 1992 for the SEGA Genesis. It is the direct sequel to Warrior of Rome, released a year earli...
classical antiquity europe isometric real-time rts strategy tacticsRock Star Ate My Hamster is a fun managerial game written and programmed by Colin Bradshaw‑Jones for Codemasters. It was published in 1988 for the Commodore 64 and Atari ST, and later ported to Amiga, Amstrad CPC, and ZX Spectrum.
business simulation comedy humour management strategyShadowfire, released in 1985 for the Commodore 64 and other 8-bit platforms, is a unique blend of tactical strategy and sci-fi adventure. It stood out sharply from the crowd in its era.
adventure-rpg commodore 64 point and click real-time science fiction squad management strategy tacticsLords of Conquest is a turn-based strategy game developed by Eon Software and published by Electronic Arts in 1986 for the Commodore 64. The same year, the Atari 8-bit and Apple II...
c64 original game strategy turn-based strategy wargameZeppelin: Giants of the Sky is a business simulation/strategy game developed by Ikarion and published by Microprose in 1995 for Amiga and MS-DOS. that puts you in charge of a Zeppelin company in 1900.
aviation belle époque business simulation history interwar management strategyHerzog Zwei is a real-time strategy game developed by Technosoft and released in 1989 for the SEGA Mega Drive/Genesis. This groundbreaking title stands as one of the most influenti...
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