Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Santa Paravia and Fiumaccio is an early managerial simulation created by George Blank for the TSR-80 in 1978. The game's source code (written in BASIC) was published in SoftSide magazine.
basic language business simulation history hotseat management medieval multiplayer political resource management strategyThe Lords of Midnight is a mix of strategy and adventure games created in 1984 by Mike Singleton for the ZX Spectrum. In the following years, the Commodore 64 and Amstrad CPC versions were also released.
adventure-strategy fantasy strategy zx spectrumChris Crawford’s Eastern Front (1941) is a wargame released in 1981 for the Atari 8-bit family. It is widely recognized as one of the earliest examples of a truly sophisticated computer wargame for home systems.
atari 8-bit original europe historical battle map-based historical simulation strategy turn-based strategy war wargameCastles II: Siege and Conquest is a strategy game designed and developed by Quicksilver Software for the Macintosh, Amiga, and DOS. The game was released for MS-DOS and later porte...
amiga cd32 city building fantasy history map-based historical medieval real-time rts strategySpecial Forces is a tactical action game with stealth elements created by MicroProse and released in 1992 for the Amiga, Atari ST, and MS-DOS. It's the sequel of Airborne Ranger, an 8-bit game released five years earlier.
action strategy military multi-directional squad management stealth strategy top-downShadowfire, released in 1985 for the Commodore 64 and other 8-bit platforms, is a unique blend of tactical strategy and sci-fi adventure. It stood out sharply from the crowd in its era.
adventure-rpg commodore 64 point and click real-time science fiction squad management strategy tacticsPizza Connection is a fun business simulation created by the German company Cybernetic Corporation. It was published by Software 2000 for Amiga and MS-DOS in 1994. The Amiga version was released only in German.
business simulation comedy crime & punishment hotseat humour management multiplayer real-time strategyLords of Conquest is a turn-based strategy game developed by Eon Software and published by Electronic Arts in 1986 for the Commodore 64. The same year, the Atari 8-bit and Apple II...
c64 original game strategy turn-based strategy wargameZeppelin: Giants of the Sky is a business simulation/strategy game developed by Ikarion and published by Microprose in 1995 for Amiga and MS-DOS. that puts you in charge of a Zeppelin company in 1900.
aviation belle époque business simulation history interwar management strategyBattle Isle '93 - The Moon of Chromos is an expansion of the sci-fi wargame created by Blue Byte for Amiga and MS-DOS. The first Battle Isle was released in 1991, and it was a hu...
2 players hexagonal map science fiction split-screen strategy top-down turn-based wargameLaser Squad is a turn-based tactics game designed by Julian Gollop and his company Target Games. We are presenting here the 1989 Amiga version. Originally the game was created for the ZX Spectrum and released in 1988.
2 players science fiction squad management strategy tactics turn-based tactics war zx spectrumBetrayal is a medieval strategy game created by Rainbird for Amiga and released in 1990. It was also ported to Commodore 64, Atari ST and MS-DOS..
amiga original game history hotseat isometric management medieval multiplayer strategy turn-based strategyBandit Kings of Ancient China is a wargame/strategy game created by Koei. It was released in Japan in 1988 for MSX2. In 1990, it was ported to the US/European markets for MS-DOS, Amiga, and Macintosh.
china hexagonal map historical battle history hotseat management msx original game multiplayer novel strategy turn-based strategy wargame