Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Strategy games have a long history; ancient games of intellect like Chess have paved the way for modern masterpieces like Starcraft.
Horde: The Northern Wind (in Russian, Orda: Severnyi Veter) is a fantasy real-time strategy game developed by 7th BitLabs. It was published by Buka in 1999 for Windows..
city building fantasy management medieval rts strategy1869 (also known as 1869: History Experience Part I) is a business/managerial simulation set during the golden age of clipper ships. It was created by the Austrian company Max Design and released in 1992 for Amiga and MS-DOS.
aga business simulation history hotseat management multiplayer naval sea trading strategy trading turn-based strategyRock Star Ate My Hamster is a fun managerial game written and programmed by Colin Bradshaw‑Jones for Codemasters. It was published in 1988 for the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum.
business simulation comedy humour management strategyCarrier Command is a vehicle simulation and a real-time strategy game developed by Realtime Games in 1988 for the Atari ST. Later it was ported to several other platforms, includin...
3d atari st naval real-time science fiction strategyTransarctica (Arctic Baron in the US) is a strategy/action game created by Silmarils in 1993 for the Amiga. It was later ported to the PC, Atari ST, and Macintosh. The story is bas...
aga post-apocalyptic real-time science fiction strategy trading train transportSteel Empire is an action-strategy game created by Silicon Knights for the Amiga, Atari ST, and MS-DOS, released in 1992. Denis Dyack and Rick Goertz designed this title. It's the ...
action strategy hotseat mecha multiplayer science fiction strategy tactics top-downThe Patrician is a historical trading sim created by Triptychon Software and released in 1992 by Ascon for the Amiga and Atari ST. The MS-DOS version followed in 1993. Initially re...
Year: 1992 Genre: Simulation
business simulation hotseat management multiplayer naval sea trading simulation strategy tradingReunion is a space strategy game created by the Hungarian studio Amnesty Design for the Amiga computers with AGA chipset and PC. It was released in 1994. The game follows the tradi...
aga city building management science fiction space management strategyBandit Kings of Ancient China is a wargame/strategy game created by Koei. It was released in Japan in 1988 for MSX2. In 1990, it was ported to the US/European markets for MS-DOS, Amiga, and Macintosh.
hexagonal map historical battle history hotseat management msx multiplayer novel strategy turn-based strategy war wargameEmpire Deluxe is a turn-based strategy game released by New World Computing in 1993 for PC. The story of this game begins in 1977 when a first version of the game (without graphics, of course) was created by Walter Bright.
enhanced remakes management naval strategy top-down turn-based strategy war ww2Santa Paravia and Fiumaccio is an early managerial simulation created by George Blank for the TSR-80 in 1978. The game's source code (written in BASIC) was published in SoftSide magazine.
basic language business simulation fantasy history hotseat management medieval multiplayer political strategyWing Commander: Armada is a turn-based 3d strategy game set in the universe of Wing Commander. It was created by Origin Systems and released in 1994 for PC MS-DOS. It's the first Wing Commander game to feature a multiplayer mode.
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