Doom is the legendary first-person shooter created by Id Software and released for DOS in 1993. It was Id Software’s follow-up to their genre-defining Wolfenstein 3D. This was the first game to popularize multiplayer for this genre.
Doom II is Id Software's follow-up to their award winning Doom. Published by GT Interactive, it was released for DOS in 1994, just one year after its predecessor. Unlike most sequels, this one is actually good.
Wolfenstein 3D is a first-person shooter developed by Id Software and published by Apogee Software in 1992 for DOS. It has since been ported for several systems including PC-98, Mac, Windows, PlayStation 3, and Xbox 360.
Quake is a first-person shooter video game, developed by id Software and published by GT Interactive in 1996. Unlike the Doom engine before it, the Quake engine offered full real-t...
Duke Nukem 3D is a sci-fi first-person shooter created by 3D Realms and published by GT Interactive Software for PC in 1996. The game is the sequel of Duke Nukem and Duke Nukem II, two shooters/platformers created by Apogee Software.
Released in 1994 for DOS only, Heretic is the first game in the Heretic / Hexen franchise. It uses the engine from id Software's DOOM and transplants that game's first person shooter gameplay into a fantasy setting.
Hexen: Beyond Heretic is a first-person shooter developed by Raven Software and released in 1995 as a sequel to Heretic, published one year before. It is the second chapter of the Serpent Riders series.
Quake II doesn't need any introduction. The first-person shooter created by id Software was released in December 1997. The legendary John Carmack worked personally on coding this gem, that was not planned to be a sequel to Quake.
Rise of the Triad: Dark War is a first-person shooter developed and published by Apogee Software in 1994 for DOS. It was initially designed to be the follow-up to Wolfenstein 3D, a...
The 350th game on GamesNostalgia is our favourite game ever: Frontier: Elite II. You can download here the PC version, which had a more advanced graphics engine, featuring texture mapping, compared to the Amiga version.
Descent is a 3D sci-fi first-person shooter notable for the "six axis" movement, developed by Parallax Software and released by Interplay in 1995. The game was originally released to MS-DOS, but was ported to Mac OS and Playstation.
Wing Commander is a space combat simulator designed by Chris Roberts and first released for the PC DOS in 1990. It was later ported to the Amiga, CD32, Sega CD and the SNES. It is...
Ambermoon is the second game of the never finished Amber trilogy created by the German studio Thalion and started with Amberstar. Designed by Karsten Köper and Erik Simon, the game was published in 1993.
Fears is a 3d first person shooter developed by Bomb Software exclusively for Amiga models with AGA chipset. Published by Manyk/Guildhall Leisure, it was released in 1995. Fears i...