The retro games below are considered abandonware because they are not currently for sale on GOG, Steam, or other game stores.
The retro games below are considered abandonware because they are not currently for sale on GOG, Steam, or other game stores.
Claw is a 2D platformer developed and published by Monolith Productions as a PC exclusive in 1997. Despite the fanmade adaptations and the repeated attempts to continue the story officially, it did not receive any sequel.
Year: 1997 Genre: Platformer
2d cartoon multiplayer pirates platformer side-scrolling2400 A.D. is a post-apocalyptic top-down role-playing game by Origin Systems. Before starting a new game, I have the (maybe bad) habit of looking at the story of searching for a review.
Year: 1988 Genre: Role Playing
aliens post-apocalyptic real-time rpg science fictionShinobi is an arcade game created by SEGA in 1987, ported almost immediately to the Master System and later to many other platforms. In the game, you control a ninja ("shinobi" mea...
arcade brawler coin-op conversion martial arts ninja progressive beat-em-up side-scrollingSyndicate Wars is the second title in the Syndicate series, created by Bullfrog Productions in 1996. Syndicate Wars includes 60 missions spread through 30 different cities. In the ...
action strategy cyberpunk isometric real-time squad managementMechWarrior is a vehicle simulation game developed by Dynamix and published by Activision. The title was created in 1989 for DOS but was later ported to Sharp X68000 in 1992 and PC-98 home in 1993.
Year: 1989 Genre: Simulation
battlemech mecha science fiction simulation vehicular combat simulatorConflict: Middle East Political Simulator is a strategy game created by PSI Software. It was published by Virgin Mastertronic in 1990 for PC, Amiga, and Atari ST. In this original ...
Year: 1990 Genre: Simulation
cold war management middle east military simulation turn-based strategy wargameVroom is a racing arcade/sim developed by Lankhor and released initially for the Atari ST in 1991, then Amiga, and finally MS-DOS. The game, inspired by the coin-op Pole Position, was born originally on the Sinclair QL.
2 players automobile driving racing sinclair ql track racingJungle Strike is an action/shooter game with strategy elements created by Electronic Arts originally for the Sega Mega Drive/Genesis. The game is the sequel to Desert Strike: Retu...
genesis original game helicopter jungle multi-directional shooterBomberman, or as it's known in Europe, Dyna Blaster, is one of my all-time favorites games. Originally created in 1983 for the PC Engine, it was later ported to the Atari ST and the Amiga.
arcade competitive maze multiplayer top-downBattle Isle '93 - The Moon of Chromos is an expansion of the sci-fi wargame created by Blue Byte for Amiga and MS-DOS. The first Battle Isle was released in 1991, and it was a hu...
2 players hexagonal map science fiction split-screen strategy top-down turn-based strategy wargameTetris Pro is a Tetris variant created by Logic System for Amiga and released for free in the public domain in 1993. Apparently, it's a simple Tetris "clone", but in reality, Tetri...
amiga original game falling block puzzle flip-screen freeware puzzler shape combination tetris variantChuck Rock is a prehistoric platformer created by Core Design for the Amiga and released in 1991. The same year it was released for the Atari ST. The game is in no way meant to be ...
Year: 1991 Genre: Platformer
amiga original game basher caveman comedy dinosaurs history platformer prehistoric side-scrollingA-Train is a train simulation game created by the Japanese developer Artdink. Initially called "Take the A-Train," the first game was released in Japan in 1986, followed by a sequel in 1988.
Year: 1992 Genre: Simulation
business simulation management sim city simulation train transportUtopia the Creation of a Nation is a strategy game. It was published by Gremlin Graphics, and developed by Celestial Software. It was released in 1991. The game was released for MS DOS, Atari ST, Amiga, and later the Nintendo NES.
business simulation management real-time science fiction sim city strategy