Isometric graphics have long been a defining visual style in computer games, creating a unique perspective that blends 2D and 3D elements.
Isometric graphics have long been a defining visual style in computer games, creating a unique perspective that blends 2D and 3D elements.
Darkmere (or Darkmere: The Nightmare’s Begun) is a fantasy RPG-action-adventure game developed by Zero Hour Software. It was published by Core Design in 1994 for the Amiga. There...
Year: 1994 Genre: Role Playing
action-adventure adventure-rpg fantasy isometric rpg sword and sorceryAnno 1602: Creation of a New World is a construction, management, and business simulation developed by Max Design. It was published in 1998 by Sunflowers Interactive in Europe. In ...
business simulation city building isometric management naval real-time strategyPopulous is regarded by many as the first 'god' game, developed by Bullfrog and published by Electronic Arts in 1989. The game was designed by Peter Molyneux, with Bullfrog creatin...
2 players amiga original game god game isometric management real-time rts strategySid Meier’s Alien Crossfire, released in 1999 as an expansion to Alpha Centauri, is a turn-based strategy game developed by Firaxis Games. While it carries Sid Meier's name, the ...
4x hotseat isometric science fiction strategy turn-basedLittle Big Adventure is an adventure game developed by Adeline Software and published by Electronic Arts in Europe. It was released by Activision under a different name in North America and Asia.
action-adventure dystopia humour isometric isometric action-adventure non-linearCastles is a video game developed by Quicksilver and published by Interplay in 1991 and 1992 for Amiga, Atari ST, and DOS. Castles is a unique blend of strategy, resource management, and medieval warfare.
city building fantasy historical battle history isometric management map-based historical medieval strategyUltima VII Part Two: Serpent Isle is a role-playing game created by ORIGIN, released in 1993 for MS-DOS. It is one of the most fascinating and narratively rich entries in the entire saga created by Richard Garriott.
Year: 1993 Genre: Role Playing
fantasy isometric isometric rpg party-based point and click real-time role-playing rpg sword and sorceryK240 is a space strategy game developed by Celestial Software and published exclusively for the Amiga by Gremlin Graphics in 1994. The game was designed by Graeme Ing, the author...
amiga original game business simulation city building isometric management science fiction sim city strategySuper Skidmarks is a racing game created by Acid Software for the Amiga, released in 1995. Codemasters also released a Genesis / Mega Drive version. The game is the sequel to Skid...
aga amiga cd32 amiga original game birds-eye view blitz basic isometric off-roading racing split-screen top-down racing track racingThe Last Ninja 3 is the third chapter of the popular series created by Mark Cale with System 3 for the Commodore 64. Ninja Three was released for the Commodore 64, Atari ST and Amiga in 1991.
brawler c64 original game commodore 64 isometric japan martial arts mythology ninja progressive beat-em-upMarble Madness is an arcade created by Atari Games and published initially in 1984. You have to guide a rolling ball (a marble) down your path, viewed from an isometric perspective, avoiding obstacles and enemies.
2 players action platformer arcade coin-op conversion isometricThe Adventures of Robin Hood is an adventure game created by Millennium Interactive and published for Amiga, Atari ST and MS-DOS in 1991. The game, based on the legend of Robin Hood, was designed by Steve Grand and Ian Saunter.
adventure adventure-strategy fantasy isometric non-linear open world robin hood